- Kill
- 218
- +0 negli ultimi 90 giorni
- Perdite
- 39
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 100%
- ISK distrutti
- 1.18T
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 218
- Perdite
- 39
- Indice di pericolo
- 95%
- Colpi finali
- 25
- Punti
- 218
ISK
- Distrutti
- 1.18T
- Persi
- 3.12B
- Bilancio
- +1.18T
- Efficienza ISK
- 100%
Solo
- Kill in solo
- 8
- Percentuale solo
- 4%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 2
- Quota perdite NPC
- 5%
- Attività
- Inattivo
Danni inflitti391.2K
Rapporto danni · 71%
Danni subiti160.2K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
ww-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Key - NPC name: Damage Type it uses (Damage to use against it)
Angel: Kinetic/Explosive (Explosive)
Amarr Navy: EM/Thermal (Thermal)
Blood Raiders: EM/Thermal (EM)
Caldari: Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord: EM/All Dmg Types (Thermal)
Gallente: Kinetic/Thermal (Thermal)
Guristas: Kinetic/Thermal (Kinetic)
Khanid: EM/Thermal (Thermal)
Minmatar Fleet: Thermal/Exp (Thermal / Exp for Darkanas)
Mercenary: M/Thermal/Kinetic (Thermal)
Mordus: Kinetic/Thermal (Kinetic)
Odamian: Kinetic/Thermal
Drones: - all Dmg types (EM)
Rogue Pirate: EM/Explosive/Kinetic
Sansha: EM/Thermal (EM)
Serpentis: Kinetic/Thermal (Kinetic)
Zazzmatazz: All Dmg types (Thermal)
1st = Fully effective (100%)
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness
30 minutes for the Small Asteroid Cluster
1 hour for the Medium Asteroid Cluster
2 hours for the Large Asteroid Cluster variants
4 hours for the Enormous Asteroid Cluster variants
5 hours for the Colossal Asteroid Cluster variants
Wormhole Classes
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Frigate Wormholes
Class 1 E004
Class 2 L005
Class 3 Z006
Class 4 M001
Class 5 C008
Class 6 G008
Null Sec Q003
Known Space Destinations
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Key - NPC name: Damage Type it uses (Damage to use against it)
Angel: Kinetic/Explosive (Explosive)
Amarr Navy: EM/Thermal (Thermal)
Blood Raiders: EM/Thermal (EM)
Caldari: Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord: EM/All Dmg Types (Thermal)
Gallente: Kinetic/Thermal (Thermal)
Guristas: Kinetic/Thermal (Kinetic)
Khanid: EM/Thermal (Thermal)
Minmatar Fleet: Thermal/Exp (Thermal / Exp for Darkanas)
Mercenary: M/Thermal/Kinetic (Thermal)
Mordus: Kinetic/Thermal (Kinetic)
Odamian: Kinetic/Thermal
Drones: - all Dmg types (EM)
Rogue Pirate: EM/Explosive/Kinetic
Sansha: EM/Thermal (EM)
Serpentis: Kinetic/Thermal (Kinetic)
Zazzmatazz: All Dmg types (Thermal)
1st = Fully effective (100%)
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness
30 minutes for the Small Asteroid Cluster
1 hour for the Medium Asteroid Cluster
2 hours for the Large Asteroid Cluster variants
4 hours for the Enormous Asteroid Cluster variants
5 hours for the Colossal Asteroid Cluster variants
Wormhole Classes
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Frigate Wormholes
Class 1 E004
Class 2 L005
Class 3 Z006
Class 4 M001
Class 5 C008
Class 6 G008
Null Sec Q003
Known Space Destinations
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142