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Mercer Creed Cain5.00
Pilot

Mercer Creed Cain

CaldariCivire
Killboard
Kills
218
+0 in the last 90 days
Losses
39
+0 in the last 90 days
85%
Efficiency
ISK Efficiency 100%
ISK destroyed
1.18T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
218
Losses
39
Danger Ratio
95%
Final Blows
25
Points
218

ISK

Destroyed
1.18T
Lost
3.12B
Balance
+1.18T
ISK Efficiency
100%

Solo

Solo Kills
8
Solo Ratio
4%
Avg Kills/Day
—

Other

NPC Losses
2
NPC Loss Ratio
5%
Activity
Inactive
Damage Dealt391.2K
Damage Ratio · 71%
Damage Taken160.2K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

ww-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum

-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn

Key - NPC name: Damage Type it uses (Damage to use against it)

Angel: Kinetic/Explosive (Explosive)
Amarr Navy: EM/Thermal (Thermal)
Blood Raiders: EM/Thermal (EM)
Caldari: Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord: EM/All Dmg Types (Thermal)
Gallente: Kinetic/Thermal (Thermal)
Guristas: Kinetic/Thermal (Kinetic)
Khanid: EM/Thermal (Thermal)
Minmatar Fleet: Thermal/Exp (Thermal / Exp for Darkanas)
Mercenary: M/Thermal/Kinetic (Thermal)
Mordus: Kinetic/Thermal (Kinetic)
Odamian: Kinetic/Thermal
Drones: - all Dmg types (EM)
Rogue Pirate: EM/Explosive/Kinetic
Sansha: EM/Thermal (EM)
Serpentis: Kinetic/Thermal (Kinetic)
Zazzmatazz: All Dmg types (Thermal)

1st = Fully effective (100%)
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness


30 minutes for the Small Asteroid Cluster
1 hour for the Medium Asteroid Cluster
2 hours for the Large Asteroid Cluster variants
4 hours for the Enormous Asteroid Cluster variants
5 hours for the Colossal Asteroid Cluster variants

Wormhole Classes

Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237

Frigate Wormholes

Class 1 E004
Class 2 L005
Class 3 Z006
Class 4 M001
Class 5 C008
Class 6 G008
Null Sec Q003

Known Space Destinations

High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142