- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 70
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 45.2M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 70
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 1
ISK
- Distrutti
- 45.2M
- Persi
- 13.78B
- Bilancio
- -13.73B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti89
Rapporto danni · 0%
Danni subiti710.1K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
** Smallest to Largest Site **
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
** Easiest to Hardest Site **
Hidden > Forsaken > Forlorn > Haven
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Damage to use on
Guristas - Kin / Therm
Serpentis - Therm / Kin
Blood Raider - Therm / EM
Sansha's Nation - EM / Therm
Angel Cartel - Kin / Explosive / Therm
Minmatar Fleet - Therm / Explosive
Amarr Navy - EM / Therm
Mordus - Scourge- Kin
Minmatar Republic - Explosive / Kinetic
Gallente Federation - Kinetic / Thermal
Hardeners to use against
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Therm
Gurista, Mordus, Gallente - Kin/Therm
Blood - EM/Therm
Sansha - EM/Therm
Serpentis - Kin/Therm
Mercenary - EM/Therm/ (Kin for missles)
Caldary navy - Kin/Therm
Minmatar republic - Explosive / Kinetic
Gallente Federation - Kinetic / Thermal
FIGHTING SHOOT THIS RESISTS NEEDED
Angel Cartel Expl/Kine Expl(62%)/Kine(22%)
Blood Raiders EM/Therm EM(50%)/Therm(48%)
Guristas Kine/Therm Kine(79%)/Therm(18%)
Khanid EM/Therm Therm/EM
Mercenaries Kine/Therm All types
Mordu's Legion Kine/EM Kine(70%)/Therm(30%)
Sansha EM/Therm EM(53%)/Therm(47%)
Serpentis Kine/Therm Therm(55%)/Kine(45%)
Amarr EM/Therm EM(47%)/Therm(42%)
Caldari Kine/Therm Kine(51%)/Therm(48%)
Gallente Kine/Therm Kine(60%)/Therm(39%)
Minmatar Expl/Kine Expl(50%)/Kine(31%)
** Defend Against **
Angel Cartel - Explosive 62% / Kinetic 22%
Blood Raider - EM/ 50% / Thermal 48%
Drones - Explosive 68% / Kinetic 20%
Guristas - Kinetic 79% / Thermal 18%
Serpentis - Thermal 55% / Kinetic 45%
Sansha's Nation - EM 53% / Thermal 47%
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM 53% / Thermal 47%
Thukker Tribe - Thermal / Explosive
Pithy - Thermal / Kinetic
** Shoot With **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal & EM
Angel - Explosive
Mercenary - Thermal
Pithy - Thermal & Kinetic
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
** Easiest to Hardest Site **
Hidden > Forsaken > Forlorn > Haven
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Damage to use on
Guristas - Kin / Therm
Serpentis - Therm / Kin
Blood Raider - Therm / EM
Sansha's Nation - EM / Therm
Angel Cartel - Kin / Explosive / Therm
Minmatar Fleet - Therm / Explosive
Amarr Navy - EM / Therm
Mordus - Scourge- Kin
Minmatar Republic - Explosive / Kinetic
Gallente Federation - Kinetic / Thermal
Hardeners to use against
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Therm
Gurista, Mordus, Gallente - Kin/Therm
Blood - EM/Therm
Sansha - EM/Therm
Serpentis - Kin/Therm
Mercenary - EM/Therm/ (Kin for missles)
Caldary navy - Kin/Therm
Minmatar republic - Explosive / Kinetic
Gallente Federation - Kinetic / Thermal
FIGHTING SHOOT THIS RESISTS NEEDED
Angel Cartel Expl/Kine Expl(62%)/Kine(22%)
Blood Raiders EM/Therm EM(50%)/Therm(48%)
Guristas Kine/Therm Kine(79%)/Therm(18%)
Khanid EM/Therm Therm/EM
Mercenaries Kine/Therm All types
Mordu's Legion Kine/EM Kine(70%)/Therm(30%)
Sansha EM/Therm EM(53%)/Therm(47%)
Serpentis Kine/Therm Therm(55%)/Kine(45%)
Amarr EM/Therm EM(47%)/Therm(42%)
Caldari Kine/Therm Kine(51%)/Therm(48%)
Gallente Kine/Therm Kine(60%)/Therm(39%)
Minmatar Expl/Kine Expl(50%)/Kine(31%)
** Defend Against **
Angel Cartel - Explosive 62% / Kinetic 22%
Blood Raider - EM/ 50% / Thermal 48%
Drones - Explosive 68% / Kinetic 20%
Guristas - Kinetic 79% / Thermal 18%
Serpentis - Thermal 55% / Kinetic 45%
Sansha's Nation - EM 53% / Thermal 47%
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM 53% / Thermal 47%
Thukker Tribe - Thermal / Explosive
Pithy - Thermal / Kinetic
** Shoot With **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal & EM
Angel - Explosive
Mercenary - Thermal
Pithy - Thermal & Kinetic