- Kills
- 1
- +0 in the last 90 days
- Losses
- 70
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 45.2M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 70
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 45.2M
- Lost
- 13.78B
- Balance
- -13.73B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt89
Damage Ratio · 0%
Damage Taken710.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** Smallest to Largest Site **
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
** Easiest to Hardest Site **
Hidden > Forsaken > Forlorn > Haven
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Damage to use on
Guristas - Kin / Therm
Serpentis - Therm / Kin
Blood Raider - Therm / EM
Sansha's Nation - EM / Therm
Angel Cartel - Kin / Explosive / Therm
Minmatar Fleet - Therm / Explosive
Amarr Navy - EM / Therm
Mordus - Scourge- Kin
Minmatar Republic - Explosive / Kinetic
Gallente Federation - Kinetic / Thermal
Hardeners to use against
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Therm
Gurista, Mordus, Gallente - Kin/Therm
Blood - EM/Therm
Sansha - EM/Therm
Serpentis - Kin/Therm
Mercenary - EM/Therm/ (Kin for missles)
Caldary navy - Kin/Therm
Minmatar republic - Explosive / Kinetic
Gallente Federation - Kinetic / Thermal
FIGHTING SHOOT THIS RESISTS NEEDED
Angel Cartel Expl/Kine Expl(62%)/Kine(22%)
Blood Raiders EM/Therm EM(50%)/Therm(48%)
Guristas Kine/Therm Kine(79%)/Therm(18%)
Khanid EM/Therm Therm/EM
Mercenaries Kine/Therm All types
Mordu's Legion Kine/EM Kine(70%)/Therm(30%)
Sansha EM/Therm EM(53%)/Therm(47%)
Serpentis Kine/Therm Therm(55%)/Kine(45%)
Amarr EM/Therm EM(47%)/Therm(42%)
Caldari Kine/Therm Kine(51%)/Therm(48%)
Gallente Kine/Therm Kine(60%)/Therm(39%)
Minmatar Expl/Kine Expl(50%)/Kine(31%)
** Defend Against **
Angel Cartel - Explosive 62% / Kinetic 22%
Blood Raider - EM/ 50% / Thermal 48%
Drones - Explosive 68% / Kinetic 20%
Guristas - Kinetic 79% / Thermal 18%
Serpentis - Thermal 55% / Kinetic 45%
Sansha's Nation - EM 53% / Thermal 47%
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM 53% / Thermal 47%
Thukker Tribe - Thermal / Explosive
Pithy - Thermal / Kinetic
** Shoot With **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal & EM
Angel - Explosive
Mercenary - Thermal
Pithy - Thermal & Kinetic
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
** Easiest to Hardest Site **
Hidden > Forsaken > Forlorn > Haven
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Damage to use on
Guristas - Kin / Therm
Serpentis - Therm / Kin
Blood Raider - Therm / EM
Sansha's Nation - EM / Therm
Angel Cartel - Kin / Explosive / Therm
Minmatar Fleet - Therm / Explosive
Amarr Navy - EM / Therm
Mordus - Scourge- Kin
Minmatar Republic - Explosive / Kinetic
Gallente Federation - Kinetic / Thermal
Hardeners to use against
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Therm
Gurista, Mordus, Gallente - Kin/Therm
Blood - EM/Therm
Sansha - EM/Therm
Serpentis - Kin/Therm
Mercenary - EM/Therm/ (Kin for missles)
Caldary navy - Kin/Therm
Minmatar republic - Explosive / Kinetic
Gallente Federation - Kinetic / Thermal
FIGHTING SHOOT THIS RESISTS NEEDED
Angel Cartel Expl/Kine Expl(62%)/Kine(22%)
Blood Raiders EM/Therm EM(50%)/Therm(48%)
Guristas Kine/Therm Kine(79%)/Therm(18%)
Khanid EM/Therm Therm/EM
Mercenaries Kine/Therm All types
Mordu's Legion Kine/EM Kine(70%)/Therm(30%)
Sansha EM/Therm EM(53%)/Therm(47%)
Serpentis Kine/Therm Therm(55%)/Kine(45%)
Amarr EM/Therm EM(47%)/Therm(42%)
Caldari Kine/Therm Kine(51%)/Therm(48%)
Gallente Kine/Therm Kine(60%)/Therm(39%)
Minmatar Expl/Kine Expl(50%)/Kine(31%)
** Defend Against **
Angel Cartel - Explosive 62% / Kinetic 22%
Blood Raider - EM/ 50% / Thermal 48%
Drones - Explosive 68% / Kinetic 20%
Guristas - Kinetic 79% / Thermal 18%
Serpentis - Thermal 55% / Kinetic 45%
Sansha's Nation - EM 53% / Thermal 47%
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM 53% / Thermal 47%
Thukker Tribe - Thermal / Explosive
Pithy - Thermal / Kinetic
** Shoot With **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal & EM
Angel - Explosive
Mercenary - Thermal
Pithy - Thermal & Kinetic