- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 3
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 3
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 668.3M
- Bilancio
- -668.3M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti92.2K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
in eve-radio Ingame Channel
Armor
Mechanics 5% bonus structure HP/level
Hull Upgrades 5% bonus armor HP/level
Engineering
Capacitor Management 5% bonus to capacitor capacity/level
Capacitor System Operation 5% reduction in cap recharge time/evel
CPU Management 5% bonus to CPU output/level
Power Grid Management 5% bonus to powergrid output/level
Navigation
Navigation 5% bonus sub-warp velocity/level
Evasive Manuvering 5% improved ship agility/level
Warp Drive Operation 10% reduction cap need to initiate warp/ level
Shields
Shield Management 5% bonus shield capacity/level
Shield Operation 5% reduction shield recharge time/level
Targeting
Target Management +1 extra locked target to ship max
Signature Analysis 5% improved targeting speed/level
Long Range Targeting 5% bonus to targeting range/level
Gunnery
Gunnery 2% bonus weapon rate of fire/level
Trajectory Anaylsis 5% improved weapon turret accuracy falloff/level
Motion Prediction 5% weapon tracking speed/level
Armor
Mechanics 5% bonus structure HP/level
Hull Upgrades 5% bonus armor HP/level
Engineering
Capacitor Management 5% bonus to capacitor capacity/level
Capacitor System Operation 5% reduction in cap recharge time/evel
CPU Management 5% bonus to CPU output/level
Power Grid Management 5% bonus to powergrid output/level
Navigation
Navigation 5% bonus sub-warp velocity/level
Evasive Manuvering 5% improved ship agility/level
Warp Drive Operation 10% reduction cap need to initiate warp/ level
Shields
Shield Management 5% bonus shield capacity/level
Shield Operation 5% reduction shield recharge time/level
Targeting
Target Management +1 extra locked target to ship max
Signature Analysis 5% improved targeting speed/level
Long Range Targeting 5% bonus to targeting range/level
Gunnery
Gunnery 2% bonus weapon rate of fire/level
Trajectory Anaylsis 5% improved weapon turret accuracy falloff/level
Motion Prediction 5% weapon tracking speed/level