Pilota
Sunstar Jonni
MinmatarSebiestor
- Kill
- 253
- +0 negli ultimi 90 giorni
- Perdite
- 184
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 52%
- ISK distrutti
- 29.20B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 253
- Perdite
- 184
- Indice di pericolo
- 82%
- Colpi finali
- 71
- Punti
- 253
ISK
- Distrutti
- 29.20B
- Persi
- 27.33B
- Bilancio
- +1.86B
- Efficienza ISK
- 52%
Solo
- Kill in solo
- 38
- Percentuale solo
- 15%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 34
- Quota perdite NPC
- 18%
- Attività
- Inattivo
Danni inflitti10.9M
Rapporto danni · 78%
Danni subiti3.1M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
My mining Permit
Leviathan Rising - Leviatian Rising -We build the war!
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
Murphy's Laws of Combat
Leviathan Rising - Leviatian Rising -We build the war!
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
Murphy's Laws of Combat