Sunstar Jonni
- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 2.20
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 253
- Perdite
- 184
- Efficienza
- 58%
- Indice di pericolo
- 82%
ISK
- Distrutti
- 29.20B
- Persi
- 27.33B
- Efficienza ISK
- 52%
- Bilancio
- +1.86B
Solo
- Kill in solo
- 38
- Percentuale solo
- 15%
- Colpi finali
- 71
- Punti
- 253
Altro
- Perdite contro NPC
- 34
- Quota perdite NPC
- 18%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti10.9M
Danni subiti3.1M
Rapporto danni78%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90g
Scafi persiUltimi 90g
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Bio in gioco
My mining Permit
Leviathan Rising - Leviatian Rising -We build the war!
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
Murphy's Laws of Combat
Leviathan Rising - Leviatian Rising -We build the war!
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
Murphy's Laws of Combat