- Kill
- 7
- +0 negli ultimi 90 giorni
- Perdite
- 44
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 7%
- ISK distrutti
- 724.2M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 7
- Perdite
- 44
- Indice di pericolo
- 66%
- Colpi finali
- 1
- Punti
- 7
ISK
- Distrutti
- 724.2M
- Persi
- 10.05B
- Bilancio
- -9.33B
- Efficienza ISK
- 7%
Solo
- Kill in solo
- 1
- Percentuale solo
- 14%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 15
- Quota perdite NPC
- 34%
- Attività
- Inattivo
Danni inflitti486.3K
Rapporto danni · 17%
Danni subiti2.3M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
If the enemy is in range, so are you
Incoming fire has the right of way
Don't look conspicuous, it draws fire
There is always a way
The easy way is always mined
Try to look unimportant, they may be low on ammo
Professionals are predictable, its the amatuers that are dangerous
The enemy invariably attacks on two occasions
When you're ready for them
When you're not ready for them
Teamwork is essential, it givers them someone else to shoot at
If you can't remember,the claymore is pointed at you
The enemy diversion you have been ignoring will be the main attack
A "sucking chect wound" is natures way of telling to slow down
If your attack is going well, you have walked into an ambush
Never draw fire, it irritates everyone around you
Anything you do can get you shot, including nothing
Make it tough enough for the enemy to get in and you won't be able to get out
Never share a foxhole with anyone braver than yourself
If you're short of everything but enemy,you're in a combat
Incoming fire has the right of way
Don't look conspicuous, it draws fire
There is always a way
The easy way is always mined
Try to look unimportant, they may be low on ammo
Professionals are predictable, its the amatuers that are dangerous
The enemy invariably attacks on two occasions
When you're ready for them
When you're not ready for them
Teamwork is essential, it givers them someone else to shoot at
If you can't remember,the claymore is pointed at you
The enemy diversion you have been ignoring will be the main attack
A "sucking chect wound" is natures way of telling to slow down
If your attack is going well, you have walked into an ambush
Never draw fire, it irritates everyone around you
Anything you do can get you shot, including nothing
Make it tough enough for the enemy to get in and you won't be able to get out
Never share a foxhole with anyone braver than yourself
If you're short of everything but enemy,you're in a combat