Pilota
Vixe Yeez
GallenteJin-Mei
- Kill
- 74
- +0 negli ultimi 90 giorni
- Perdite
- 50
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 93%
- ISK distrutti
- 7.41B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 74
- Perdite
- 50
- Indice di pericolo
- 94%
- Colpi finali
- 6
- Punti
- 74
ISK
- Distrutti
- 7.41B
- Persi
- 577.5M
- Bilancio
- +6.84B
- Efficienza ISK
- 93%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 3
- Quota perdite NPC
- 6%
- Attività
- Inattivo
Danni inflitti33.5K
Rapporto danni · 16%
Danni subiti176.3K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
All you need is a Venture and Blueprint.
Core Skills for all Pilots
Armor:
Hull Upgrades
Mechanics
Repair Systems
Drones:
Light Drone Operation
Medium Drone Operation
Drones
Drone Avionics
Electronic Systems:
Electronic Warfare (Caldari)
Frequency Modulation
Long Distance Jamming
Propulsion Jamming
Sensor Linking
Target Painting
Weapon Disruption
Engieering:
Capacitor Systems Operation
CPU Management
Electronics Upgrades
Energy Grid Upgrades
Power Grid Management
Weapon Upgrades
Gunnery:
Gunnery
Controlled Bursts
Motion Prediction
Small Energy Turret
Small Hybrid Turret
Small Projectile Turret
Rapid Firing
Sharpshooter
Missiles:
Missile Bombardment
Missile Launcher Operation
Missile Projection
Rapid Launch
Light Missiles
Rockets
Target Navigation Prediction
Navigation:
Acceleration Control
Afterburner
Evasive Maneuvering
Fuel Conservation
High Speed Maneuvering
Navigation
Warp Drive Operation
Neural Enhancement:
Cybernetics
Infomorph Psychology
Rigging:
Jury Rigging
Shields:
Shield Management
Shield Operation
Shield Upgrades
Tactical Shield Manipulation
Social:
Connections
Social
Ship Command:
All Racial Frigates/Destroyers/Industrials
Targeting:
Long Range Targeting
Signature Analysis
Target Management
Core Skills for all Pilots
Armor:
Hull Upgrades
Mechanics
Repair Systems
Drones:
Light Drone Operation
Medium Drone Operation
Drones
Drone Avionics
Electronic Systems:
Electronic Warfare (Caldari)
Frequency Modulation
Long Distance Jamming
Propulsion Jamming
Sensor Linking
Target Painting
Weapon Disruption
Engieering:
Capacitor Systems Operation
CPU Management
Electronics Upgrades
Energy Grid Upgrades
Power Grid Management
Weapon Upgrades
Gunnery:
Gunnery
Controlled Bursts
Motion Prediction
Small Energy Turret
Small Hybrid Turret
Small Projectile Turret
Rapid Firing
Sharpshooter
Missiles:
Missile Bombardment
Missile Launcher Operation
Missile Projection
Rapid Launch
Light Missiles
Rockets
Target Navigation Prediction
Navigation:
Acceleration Control
Afterburner
Evasive Maneuvering
Fuel Conservation
High Speed Maneuvering
Navigation
Warp Drive Operation
Neural Enhancement:
Cybernetics
Infomorph Psychology
Rigging:
Jury Rigging
Shields:
Shield Management
Shield Operation
Shield Upgrades
Tactical Shield Manipulation
Social:
Connections
Social
Ship Command:
All Racial Frigates/Destroyers/Industrials
Targeting:
Long Range Targeting
Signature Analysis
Target Management