Pilot
Vixe Yeez
GallenteJin-Mei
- Kills
- 74
- +0 in the last 90 days
- Losses
- 50
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 93%
- ISK destroyed
- 7.41B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 74
- Losses
- 50
- Danger Ratio
- 94%
- Final Blows
- 6
- Points
- 74
ISK
- Destroyed
- 7.41B
- Lost
- 577.5M
- Balance
- +6.84B
- ISK Efficiency
- 93%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Damage Dealt33.5K
Damage Ratio · 16%
Damage Taken176.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
All you need is a Venture and Blueprint.
Core Skills for all Pilots
Armor:
Hull Upgrades
Mechanics
Repair Systems
Drones:
Light Drone Operation
Medium Drone Operation
Drones
Drone Avionics
Electronic Systems:
Electronic Warfare (Caldari)
Frequency Modulation
Long Distance Jamming
Propulsion Jamming
Sensor Linking
Target Painting
Weapon Disruption
Engieering:
Capacitor Systems Operation
CPU Management
Electronics Upgrades
Energy Grid Upgrades
Power Grid Management
Weapon Upgrades
Gunnery:
Gunnery
Controlled Bursts
Motion Prediction
Small Energy Turret
Small Hybrid Turret
Small Projectile Turret
Rapid Firing
Sharpshooter
Missiles:
Missile Bombardment
Missile Launcher Operation
Missile Projection
Rapid Launch
Light Missiles
Rockets
Target Navigation Prediction
Navigation:
Acceleration Control
Afterburner
Evasive Maneuvering
Fuel Conservation
High Speed Maneuvering
Navigation
Warp Drive Operation
Neural Enhancement:
Cybernetics
Infomorph Psychology
Rigging:
Jury Rigging
Shields:
Shield Management
Shield Operation
Shield Upgrades
Tactical Shield Manipulation
Social:
Connections
Social
Ship Command:
All Racial Frigates/Destroyers/Industrials
Targeting:
Long Range Targeting
Signature Analysis
Target Management
Core Skills for all Pilots
Armor:
Hull Upgrades
Mechanics
Repair Systems
Drones:
Light Drone Operation
Medium Drone Operation
Drones
Drone Avionics
Electronic Systems:
Electronic Warfare (Caldari)
Frequency Modulation
Long Distance Jamming
Propulsion Jamming
Sensor Linking
Target Painting
Weapon Disruption
Engieering:
Capacitor Systems Operation
CPU Management
Electronics Upgrades
Energy Grid Upgrades
Power Grid Management
Weapon Upgrades
Gunnery:
Gunnery
Controlled Bursts
Motion Prediction
Small Energy Turret
Small Hybrid Turret
Small Projectile Turret
Rapid Firing
Sharpshooter
Missiles:
Missile Bombardment
Missile Launcher Operation
Missile Projection
Rapid Launch
Light Missiles
Rockets
Target Navigation Prediction
Navigation:
Acceleration Control
Afterburner
Evasive Maneuvering
Fuel Conservation
High Speed Maneuvering
Navigation
Warp Drive Operation
Neural Enhancement:
Cybernetics
Infomorph Psychology
Rigging:
Jury Rigging
Shields:
Shield Management
Shield Operation
Shield Upgrades
Tactical Shield Manipulation
Social:
Connections
Social
Ship Command:
All Racial Frigates/Destroyers/Industrials
Targeting:
Long Range Targeting
Signature Analysis
Target Management