- Kill
- 135
- +1 negli ultimi 90 giorni
- Perdite
- 116
- +5 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 91%
- ISK distrutti
- 65.41B
- +791.0M negli ultimi 90 giorni
- Attività
- Bassa
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 135
- Perdite
- 116
- Indice di pericolo
- 94%
- Colpi finali
- 22
- Punti
- 134
ISK
- Distrutti
- 65.41B
- Persi
- 6.19B
- Bilancio
- +59.22B
- Efficienza ISK
- 91%
Solo
- Kill in solo
- 1
- Percentuale solo
- 1%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 7
- Quota perdite NPC
- 6%
- Attività
- Bassa
Danni inflitti1.4M
Rapporto danni · 61%
Danni subiti869.1K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
* Damage types ***
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (wea
against explosive)
Mordus Legion - Thermal / Kinetic (weak against kinetic)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
*jammers by race
spacial destabilizers for gravimetric for caldari
phase inverters for ladar for minmatar
ion field generators for magnetometric for gallente
white noise generators for radar for amarr
1au = 150 million km
Scanner = 14au Maximum
Comprehensive List
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5%
Trade
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (wea
against explosive)
Mordus Legion - Thermal / Kinetic (weak against kinetic)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
*jammers by race
spacial destabilizers for gravimetric for caldari
phase inverters for ladar for minmatar
ion field generators for magnetometric for gallente
white noise generators for radar for amarr
1au = 150 million km
Scanner = 14au Maximum
Comprehensive List
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5%
Trade