- Kills
- 135
- +1 in the last 90 days
- Losses
- 116
- +5 in the last 90 days
- Efficiency
- ISK Efficiency 91%
- ISK destroyed
- 65.41B
- +791.0M in the last 90 days
- Activity
- Low
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 135
- Losses
- 116
- Danger Ratio
- 94%
- Final Blows
- 22
- Points
- 134
ISK
- Destroyed
- 65.41B
- Lost
- 6.19B
- Balance
- +59.22B
- ISK Efficiency
- 91%
Solo
- Solo Kills
- 1
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 6%
- Activity
- Low
Damage Dealt1.4M
Damage Ratio · 61%
Damage Taken869.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
* Damage types ***
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (wea
against explosive)
Mordus Legion - Thermal / Kinetic (weak against kinetic)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
*jammers by race
spacial destabilizers for gravimetric for caldari
phase inverters for ladar for minmatar
ion field generators for magnetometric for gallente
white noise generators for radar for amarr
1au = 150 million km
Scanner = 14au Maximum
Comprehensive List
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5%
Trade
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (wea
against explosive)
Mordus Legion - Thermal / Kinetic (weak against kinetic)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
*jammers by race
spacial destabilizers for gravimetric for caldari
phase inverters for ladar for minmatar
ion field generators for magnetometric for gallente
white noise generators for radar for amarr
1au = 150 million km
Scanner = 14au Maximum
Comprehensive List
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5%
Trade