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Shyla Jenkins5.00
Pilota

Shyla Jenkins

GallenteJin-Mei
Killboard
Kill
21
+0 negli ultimi 90 giorni
Perdite
3
+0 negli ultimi 90 giorni
88%
Efficienza
Efficienza ISK 89%
ISK distrutti
590.2M
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
21
Perdite
3
Indice di pericolo
100%
Colpi finali
12
Punti
21

ISK

Distrutti
590.2M
Persi
72.1M
Bilancio
+518.1M
Efficienza ISK
89%

Solo

Kill in solo
2
Percentuale solo
10%
Kill medie/giorno
—

Altro

Perdite contro NPC
0
Quota perdite NPC
0%
Attività
Inattivo
Danni inflitti100.7K
Rapporto danni · 97%
Danni subiti3.0K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

Glory and Shame: Powerful Psychology in Multiplayer Online Games
---
We often hear "EVE is a PvP game, PvE is secondary". To this we would like to respond that EVE is a sandbox and shouldn’t necessarily favor one side over the other. What you do with it is up to you: all player activities should feel as appealing and rewarding no matter which choice you take. --
CCP Ytterbium (Link)

While some of you hard cases may cheer the idea that the "weak" would be weeded out, leaving "your Eve" a garden of pure ideology filled with people who play the way that you approve, I think CCP knows there's no way such an Eve is in any way a viable business. --
Anabella Rella (Link)

Walking in stations was stopped as there were no obvious or announced plans for new gameplay.
Now excuse me whilst I look forward to being able to access new space via player built stargates for which there are no obvious or announced plans for new gameplay.
--
Flamespar (Link)