Pilota
Masturbek Ostus
MinmatarBrutor
- Kill
- 8
- +0 negli ultimi 90 giorni
- Perdite
- 58
- +1 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 8%
- ISK distrutti
- 1.22B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 8
- Perdite
- 58
- Indice di pericolo
- 79%
- Colpi finali
- 4
- Punti
- 8
ISK
- Distrutti
- 1.22B
- Persi
- 13.63B
- Bilancio
- -12.41B
- Efficienza ISK
- 8%
Solo
- Kill in solo
- 1
- Percentuale solo
- 13%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 12
- Quota perdite NPC
- 21%
- Attività
- Inattivo
Danni inflitti21.9K
Rapporto danni · 2%
Danni subiti867.8K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
EVEScout-Thera NewEdenMetro StarsOriginal
Anomalies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)
NPC THEY DEAL I DEAL
ANGEL Kin/Exp (Exp)
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Kin/Ther (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther EM/Ther
Damage types - deals (vulnerable to)
================================
* Angel Kinetic/Explosive (Explosive)
* Amarr EM/Thermal (Thermal)
* Blood Raiders EM/Thermal (EM)
* Caldari Kinetic/Thermal (Thermal / Kinetic for Temuras)
* Concord EM/All Dmg Types (Thermal)
* Gallente Kinetic/Thermal (Thermal)
* Guristas Kinetic/Thermal (Kinetic)
* Khanid EM/Thermal (Thermal)
* Minmatar Fleet Thermal/Exp (Thermal / Exp for Darkanas)
* Mercenary EM/Thermal/Kinetic (Thermal)
* Mordus Kinetic/Thermal (Kinetic)
* Odamian Kinetic/Thermal
* Drones - all Dmg types (EM)
* Rogue Pirate EM/Explosive/Kinetic
* Sansha EM/Thermal (EM)
* Serpentis Kinetic/Thermal (Thermal)
* Thuller Tribe Explosive (Thermal)
===================================
EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserker
● Leads to
Class 1,2,3 - lead into unknown parts of space.
Class 4,5. - lead into dangerous unknown parts of space.
Class 6.. - lead into deadly unknown parts of space.
● Times:
"On the verge" Minutes
"Reaching the End" 4 Hours
"Beginning to decay" 4-24 hours
"Not yet begun" 24+ hours
Anomalies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)
NPC THEY DEAL I DEAL
ANGEL Kin/Exp (Exp)
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Kin/Ther (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther EM/Ther
Damage types - deals (vulnerable to)
================================
* Angel Kinetic/Explosive (Explosive)
* Amarr EM/Thermal (Thermal)
* Blood Raiders EM/Thermal (EM)
* Caldari Kinetic/Thermal (Thermal / Kinetic for Temuras)
* Concord EM/All Dmg Types (Thermal)
* Gallente Kinetic/Thermal (Thermal)
* Guristas Kinetic/Thermal (Kinetic)
* Khanid EM/Thermal (Thermal)
* Minmatar Fleet Thermal/Exp (Thermal / Exp for Darkanas)
* Mercenary EM/Thermal/Kinetic (Thermal)
* Mordus Kinetic/Thermal (Kinetic)
* Odamian Kinetic/Thermal
* Drones - all Dmg types (EM)
* Rogue Pirate EM/Explosive/Kinetic
* Sansha EM/Thermal (EM)
* Serpentis Kinetic/Thermal (Thermal)
* Thuller Tribe Explosive (Thermal)
===================================
EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserker
● Leads to
Class 1,2,3 - lead into unknown parts of space.
Class 4,5. - lead into dangerous unknown parts of space.
Class 6.. - lead into deadly unknown parts of space.
● Times:
"On the verge" Minutes
"Reaching the End" 4 Hours
"Beginning to decay" 4-24 hours
"Not yet begun" 24+ hours