- Kill
- 653
- +0 negli ultimi 90 giorni
- Perdite
- 92
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 99%
- ISK distrutti
- 676.36B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 653
- Perdite
- 92
- Indice di pericolo
- 95%
- Colpi finali
- 48
- Punti
- 653
ISK
- Distrutti
- 676.36B
- Persi
- 6.77B
- Bilancio
- +669.59B
- Efficienza ISK
- 99%
Solo
- Kill in solo
- 14
- Percentuale solo
- 2%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 5
- Quota perdite NPC
- 5%
- Attività
- Inattivo
Danni inflitti1.3M
Rapporto danni · 57%
Danni subiti961.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Murphy's PVP Laws:
• Try to look unimportant, they may be low on ammo.
• Professionals are predictable, it's the amateurs that are dangerous.
• The enemy invariably attacks on one of two occasions: When you're ready for them and when you're not ready for them.
• Teamwork is essential; it gives the enemy someone else to shoot at.
• If the enemy is in range, so are you.
• If your attack is going well, you have walked into an ambush.
• If it's stupid but works, it isn't stupid.
• Friendly fire - isn't
• There is no such thing as a perfect plan
• Try to look unimportant, they may be low on ammo.
• Professionals are predictable, it's the amateurs that are dangerous.
• The enemy invariably attacks on one of two occasions: When you're ready for them and when you're not ready for them.
• Teamwork is essential; it gives the enemy someone else to shoot at.
• If the enemy is in range, so are you.
• If your attack is going well, you have walked into an ambush.
• If it's stupid but works, it isn't stupid.
• Friendly fire - isn't
• There is no such thing as a perfect plan