- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 0.00
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 0
- Efficienza
- 100%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 0
- Persi
- 0
- Efficienza ISK
- 100%
- Bilancio
- +0
Solo
- Kill in solo
- 1
- Percentuale solo
- 100%
- Colpi finali
- 1
- Punti
- 1
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti513
Danni subiti0
Rapporto danni100%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
NaviUltima settimana
Nessun dato in questo periodo.
SistemiUltima settimana
Nessun dato in questo periodo.
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Bio in gioco
Back in 2018 CCP stopped focusing on the player experience and player retention.
Now their focus is around exploiting their player base, creating ISK sinks, and finding ways to get players to spend as much money on the game as possible.
Back in 2018 and 19 you could see a consistent player base of 45,000 at any given time with player spikes of up to 90,000.
Now in 2025 there are only 15,000 active pilots on average with 20,000 on a good day and before any mager updates.
Thay did it to them selfs. Greed.
Now their focus is around exploiting their player base, creating ISK sinks, and finding ways to get players to spend as much money on the game as possible.
Back in 2018 and 19 you could see a consistent player base of 45,000 at any given time with player spikes of up to 90,000.
Now in 2025 there are only 15,000 active pilots on average with 20,000 on a good day and before any mager updates.
Thay did it to them selfs. Greed.