- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 0
- Efficiency
- 100%
- Danger Ratio
- 100%
ISK
- Destroyed
- 0
- Lost
- 0
- ISK Efficiency
- 100%
- Balance
- +0
Solo
- Solo Kills
- 1
- Solo Ratio
- 100%
- Final Blows
- 1
- Points
- 1
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt513
Damage Taken0
Damage Ratio100%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
No data in this window.
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
Back in 2018 CCP stopped focusing on the player experience and player retention.
Now their focus is around exploiting their player base, creating ISK sinks, and finding ways to get players to spend as much money on the game as possible.
Back in 2018 and 19 you could see a consistent player base of 45,000 at any given time with player spikes of up to 90,000.
Now in 2025 there are only 15,000 active pilots on average with 20,000 on a good day and before any mager updates.
Thay did it to them selfs. Greed.
Now their focus is around exploiting their player base, creating ISK sinks, and finding ways to get players to spend as much money on the game as possible.
Back in 2018 and 19 you could see a consistent player base of 45,000 at any given time with player spikes of up to 90,000.
Now in 2025 there are only 15,000 active pilots on average with 20,000 on a good day and before any mager updates.
Thay did it to them selfs. Greed.