Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Nessun dato killboard disponibile per questo pilota.
Attività
Cosa vola, dove combatte, le ultime kill e perdite
Bio in gioco
Kill: Angus Tekitsu (Tayra)
[21:19:52] Farani Storm > CCP Round strikes again
Hit me up and I'll show you what it means to be a Pumpkin Soft Top ;)
☸
MURPHYS LAW OF EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates the rest of the fleet trying to ghost by a gang larger then yours
12. If you draw fire, make sure you sacrifice yourself for the cause
☸
●█〓██▄▄▄▄▄▄ We come in peace
▄▅██████▅▄▃▂
█████████████
◥⊙▲⊙▲⊙▲⊙▲⊙◤
TVP Moving Systems
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
°☆ . * ● ¸ . ★ ° : . . • ○ ° ★ . * . . °★ ★ ° ☆ ¸. ¸ ★ :. . • ○ ° ★ . * . . ¸ . ° ¸. * ● ☆ . * ● Hey there LastGunslinger you sexy man ¸ . ★ ° : . . • ○ ° ★ . * . . °★ ★ ° ☆ ¸. ¸ ★ :. . * . . °★ ★ ° ☆ ¸. ¸ ★ :. .
[21:19:52] Farani Storm > CCP Round strikes again
Hit me up and I'll show you what it means to be a Pumpkin Soft Top ;)
☸
MURPHYS LAW OF EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates the rest of the fleet trying to ghost by a gang larger then yours
12. If you draw fire, make sure you sacrifice yourself for the cause
☸
●█〓██▄▄▄▄▄▄ We come in peace
▄▅██████▅▄▃▂
█████████████
◥⊙▲⊙▲⊙▲⊙▲⊙◤
TVP Moving Systems
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
°☆ . * ● ¸ . ★ ° : . . • ○ ° ★ . * . . °★ ★ ° ☆ ¸. ¸ ★ :. . • ○ ° ★ . * . . ¸ . ° ¸. * ● ☆ . * ● Hey there LastGunslinger you sexy man ¸ . ★ ° : . . • ○ ° ★ . * . . °★ ★ ° ☆ ¸. ¸ ★ :. . * . . °★ ★ ° ☆ ¸. ¸ ★ :. .