- Kill
- 106
- +0 negli ultimi 90 giorni
- Perdite
- 93
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 95%
- ISK distrutti
- 22.07B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 106
- Perdite
- 93
- Indice di pericolo
- 96%
- Colpi finali
- 16
- Punti
- 106
ISK
- Distrutti
- 22.07B
- Persi
- 1.08B
- Bilancio
- +21.00B
- Efficienza ISK
- 95%
Solo
- Kill in solo
- 11
- Percentuale solo
- 10%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 4
- Quota perdite NPC
- 4%
- Attività
- Inattivo
Danni inflitti2.7M
Rapporto danni · 85%
Danni subiti470.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Murphy's Laws of Combat: The Short List
1. If the enemy is in range, so are you.
2. The enemy invariably attacks on two occasions:
· when you're ready for them.
· when you're not ready for them.
4. Teamwork is essential, it gives them someone else to shoot at.
5. A "sucking chest wound" is nature's way of telling you to slow down.
6. If your attack is going well, you have walked into an ambush.
7. Never draw fire, it irritates everyone around you.
8. If you're short of everything but the enemy, you're in a combat zone.
9. Never forget that your weapon is made by the lowest bidder.
10. Friendly fire - isn't.
11. Recoilless rifles - aren't.
12. Suppressive fires - won't.
13. If at first you don't succeed, call in an airstrike.
14. Never go to bed with anyone crazier than yourself. This applies to all areas of life!
15. Sniper's motto: reach out and touch someone.
16. Tracers work BOTH ways.
17. The easy way is always camped.
W-SPACE DESTINATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 E175 M609 O128 T405 X877 Y683 Z457 M001
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE DESTINATION
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944
1. If the enemy is in range, so are you.
2. The enemy invariably attacks on two occasions:
· when you're ready for them.
· when you're not ready for them.
4. Teamwork is essential, it gives them someone else to shoot at.
5. A "sucking chest wound" is nature's way of telling you to slow down.
6. If your attack is going well, you have walked into an ambush.
7. Never draw fire, it irritates everyone around you.
8. If you're short of everything but the enemy, you're in a combat zone.
9. Never forget that your weapon is made by the lowest bidder.
10. Friendly fire - isn't.
11. Recoilless rifles - aren't.
12. Suppressive fires - won't.
13. If at first you don't succeed, call in an airstrike.
14. Never go to bed with anyone crazier than yourself. This applies to all areas of life!
15. Sniper's motto: reach out and touch someone.
16. Tracers work BOTH ways.
17. The easy way is always camped.
W-SPACE DESTINATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 E175 M609 O128 T405 X877 Y683 Z457 M001
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE DESTINATION
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944