- Kills
- 106
- +0 in the last 90 days
- Losses
- 93
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 95%
- ISK destroyed
- 22.07B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 106
- Losses
- 93
- Danger Ratio
- 96%
- Final Blows
- 16
- Points
- 106
ISK
- Destroyed
- 22.07B
- Lost
- 1.08B
- Balance
- +21.00B
- ISK Efficiency
- 95%
Solo
- Solo Kills
- 11
- Solo Ratio
- 10%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 4%
- Activity
- Inactive
Damage Dealt2.7M
Damage Ratio · 85%
Damage Taken470.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Murphy's Laws of Combat: The Short List
1. If the enemy is in range, so are you.
2. The enemy invariably attacks on two occasions:
· when you're ready for them.
· when you're not ready for them.
4. Teamwork is essential, it gives them someone else to shoot at.
5. A "sucking chest wound" is nature's way of telling you to slow down.
6. If your attack is going well, you have walked into an ambush.
7. Never draw fire, it irritates everyone around you.
8. If you're short of everything but the enemy, you're in a combat zone.
9. Never forget that your weapon is made by the lowest bidder.
10. Friendly fire - isn't.
11. Recoilless rifles - aren't.
12. Suppressive fires - won't.
13. If at first you don't succeed, call in an airstrike.
14. Never go to bed with anyone crazier than yourself. This applies to all areas of life!
15. Sniper's motto: reach out and touch someone.
16. Tracers work BOTH ways.
17. The easy way is always camped.
W-SPACE DESTINATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 E175 M609 O128 T405 X877 Y683 Z457 M001
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE DESTINATION
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944
1. If the enemy is in range, so are you.
2. The enemy invariably attacks on two occasions:
· when you're ready for them.
· when you're not ready for them.
4. Teamwork is essential, it gives them someone else to shoot at.
5. A "sucking chest wound" is nature's way of telling you to slow down.
6. If your attack is going well, you have walked into an ambush.
7. Never draw fire, it irritates everyone around you.
8. If you're short of everything but the enemy, you're in a combat zone.
9. Never forget that your weapon is made by the lowest bidder.
10. Friendly fire - isn't.
11. Recoilless rifles - aren't.
12. Suppressive fires - won't.
13. If at first you don't succeed, call in an airstrike.
14. Never go to bed with anyone crazier than yourself. This applies to all areas of life!
15. Sniper's motto: reach out and touch someone.
16. Tracers work BOTH ways.
17. The easy way is always camped.
W-SPACE DESTINATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 E175 M609 O128 T405 X877 Y683 Z457 M001
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE DESTINATION
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944