- Kill
- 96
- +0 negli ultimi 90 giorni
- Perdite
- 31
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 96%
- ISK distrutti
- 12.31B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 96
- Perdite
- 31
- Indice di pericolo
- 87%
- Colpi finali
- 6
- Punti
- 96
ISK
- Distrutti
- 12.31B
- Persi
- 578.4M
- Bilancio
- +11.73B
- Efficienza ISK
- 96%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 4
- Quota perdite NPC
- 13%
- Attività
- Inattivo
Danni inflitti317.9K
Rapporto danni · 71%
Danni subiti127.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
FIRE ZE MISSILES!
Light Missiles are best for shooting at small targets (Frigates/Destroyers/Drones).
Ships that tend to fly rather quickly.
These 2 skills will both aid your missiles to apply thier damage to faster targets
Primary Skills
Guided Missile Precision
Target Navigation Prediction
Although not missile skills themselves consider adding as these allow to you use modules that enable missiles to strike thier targets with better effect.
(these 2 are optional, feel no obligation to train them if you don't want to)
Bonus Skills
Propulsion Jamming
Target Painting
Add these 3 skills afterwards as they increase your raw dps
Secondary Skills
Light Missiles
Warhead Upgrades
Rapid Launch
and then finish off withthese 2 skills as they merely affect the range at which you can apply your dps
Tertiary Skills
Missile Bombardment
Missile Projection
Light Missiles are best for shooting at small targets (Frigates/Destroyers/Drones).
Ships that tend to fly rather quickly.
These 2 skills will both aid your missiles to apply thier damage to faster targets
Primary Skills
Guided Missile Precision
Target Navigation Prediction
Although not missile skills themselves consider adding as these allow to you use modules that enable missiles to strike thier targets with better effect.
(these 2 are optional, feel no obligation to train them if you don't want to)
Bonus Skills
Propulsion Jamming
Target Painting
Add these 3 skills afterwards as they increase your raw dps
Secondary Skills
Light Missiles
Warhead Upgrades
Rapid Launch
and then finish off withthese 2 skills as they merely affect the range at which you can apply your dps
Tertiary Skills
Missile Bombardment
Missile Projection