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CorporazioneAttiva

[OBLIN] Oblivion Industries

1 membriTasse 10%Fondata nel 2008
CEOAshenwaldIndipendente
Killboard
Kill
79
+0 negli ultimi 90 giorni
Perdite
187
+0 negli ultimi 90 giorni
30%
Efficienza
Efficienza ISK 48%
ISK distrutti
17.71B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
79
Perdite
187
Indice di pericolo
99%
Colpi finali
16
Punti
79

ISK

Distrutti
17.71B
Persi
19.27B
Bilancio
-1.56B
Efficienza ISK
48%

Solo

Kill in solo
6
Percentuale solo
8%
Kill medie/giorno
—

Altro

Perdite contro NPC
2
Quota perdite NPC
1%
Attività
Inattivo

Attività

Cosa vola la corporazione, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene uccisa e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Battaglie

Gli scontri nella finestra scelta, dal nostro archivio killmail

Descrizione

Oblivion Industries

Corporation Principles:
Oblivion Industries is an individual profit corporation that operates on the principles that if the members of the corp are wealthy the corp becomes stronger as an entitiy.
Corporation leadership is concerned with bringing the goals of the corp to reality, therefore the corp leadership takes upon itself to make the suitable environment for members to enjoy.

Current Status:
Oblivion Industries is a corporation that operates in 0.0 with some presence in empire. In 0.0 we operate in stations and do ratting, exploration and mining. Corporation has capital ships to transport the supplies and equipment to and from 0.0 and good standings with our neighbors.

What We Can Offer:

- Member of Defi4nt Alliance
- Holding Sov in Deklein Region
- Mining and ratting POS
- Access to several TCF stations in 0.0 with refinery and manufacturing/lab services
- Good belts to rat in with Guristas rats and officer/hauler spawns
- Capital ships to help with logistical needs
- Corp Rorqual with Maxed out leadership skills and implant
- Corp Vent for communication
- Experienced corp leadership that is very helpful when you need to ask questions and need suggestions
- High-End ore such as Arkonor, Bistot, Mercoxit, Crokite, Spodumain and Dark Orche

What Are We Looking For:

- Self-sufficient pilots who can survive in 0.0 (Or those who are willing to learn the rules of survival)
- Combat pilots who can use a battlecruiser or better
- Miners who can pilot a barge or an exhumer as well as haulers
- US and Euro time zones

If you want to join the corp but dont have the skills to survive in 0.0, you can still join and remain in empire till you train your skills up to a minimal level. During this process the corp leadership will help you with suggestions so you will have a much easier time getting the basics of the game.

Contact Information: Lee Young - Simon Jenkins