- Kill
- 14
- +0 negli ultimi 90 giorni
- Perdite
- 61
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 30%
- ISK distrutti
- 3.26B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 14
- Perdite
- 61
- Indice di pericolo
- 92%
- Colpi finali
- 4
- Punti
- 14
ISK
- Distrutti
- 3.26B
- Persi
- 7.71B
- Bilancio
- -4.45B
- Efficienza ISK
- 30%
Solo
- Kill in solo
- 2
- Percentuale solo
- 14%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 5
- Quota perdite NPC
- 8%
- Attività
- Inattivo
Attività
Cosa vola la corporazione, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
The Korhal Academy was formed to help Rookie Pilots further their skills and advance in the universe known as eve, it offers classes in all areas of expertise with experienced trainers who are both knowledgeable and friendly.
Classes are as follows
* An Eve-Mon skill plain built around your own preference
* The basics of fitting your ship
* The basics of pvp Tackling
* Advanced controls and overview setups
* Fleet operations and Group Mission running
* Manufacturing and Research
* Group mining operations
* Wormhole Operations
* Pos Sieges
As well as many other aspects of the game as you progress more and more advanced subjects will become available and after you feel you have learned enough you will be able to leave the Academy a graduate and seek out your place in the stars
Due to a lack of Desire to leave The Korhal academy has branched out and pushed its self Forging an alliance and Claiming its own Wh as it begins its steps towards Claiming Sovereignty
Classes are as follows
* An Eve-Mon skill plain built around your own preference
* The basics of fitting your ship
* The basics of pvp Tackling
* Advanced controls and overview setups
* Fleet operations and Group Mission running
* Manufacturing and Research
* Group mining operations
* Wormhole Operations
* Pos Sieges
As well as many other aspects of the game as you progress more and more advanced subjects will become available and after you feel you have learned enough you will be able to leave the Academy a graduate and seek out your place in the stars
Due to a lack of Desire to leave The Korhal academy has branched out and pushed its self Forging an alliance and Claiming its own Wh as it begins its steps towards Claiming Sovereignty