- Kills
- 14
- +0 in the last 90 days
- Losses
- 61
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 30%
- ISK destroyed
- 3.26B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 14
- Losses
- 61
- Danger Ratio
- 92%
- Final Blows
- 4
- Points
- 14
ISK
- Destroyed
- 3.26B
- Lost
- 7.71B
- Balance
- -4.45B
- ISK Efficiency
- 30%
Solo
- Solo Kills
- 2
- Solo Ratio
- 14%
- Avg Kills/Day
- —
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
The Korhal Academy was formed to help Rookie Pilots further their skills and advance in the universe known as eve, it offers classes in all areas of expertise with experienced trainers who are both knowledgeable and friendly.
Classes are as follows
* An Eve-Mon skill plain built around your own preference
* The basics of fitting your ship
* The basics of pvp Tackling
* Advanced controls and overview setups
* Fleet operations and Group Mission running
* Manufacturing and Research
* Group mining operations
* Wormhole Operations
* Pos Sieges
As well as many other aspects of the game as you progress more and more advanced subjects will become available and after you feel you have learned enough you will be able to leave the Academy a graduate and seek out your place in the stars
Due to a lack of Desire to leave The Korhal academy has branched out and pushed its self Forging an alliance and Claiming its own Wh as it begins its steps towards Claiming Sovereignty
Classes are as follows
* An Eve-Mon skill plain built around your own preference
* The basics of fitting your ship
* The basics of pvp Tackling
* Advanced controls and overview setups
* Fleet operations and Group Mission running
* Manufacturing and Research
* Group mining operations
* Wormhole Operations
* Pos Sieges
As well as many other aspects of the game as you progress more and more advanced subjects will become available and after you feel you have learned enough you will be able to leave the Academy a graduate and seek out your place in the stars
Due to a lack of Desire to leave The Korhal academy has branched out and pushed its self Forging an alliance and Claiming its own Wh as it begins its steps towards Claiming Sovereignty