- Fondata il
- …
- Membri
- 3
- Tasse
- 2%
- Attaccabile in guerra
- No
- Sito
- http://
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 3
- Perdite
- 36
- Efficienza
- 8%
- Indice di pericolo
- 97%
ISK
- Distrutti
- 651.0M
- Persi
- 11.17B
- Efficienza ISK
- 6%
- Bilancio
- -10.52B
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 2
- Punti
- 3
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 3%
- Kill medie/giorno
- —
- Attività
- Inattivo
Attività
Cosa vola la corporazione e dove combatte
I più preziosi
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
ClassificheUltimi 90g
Scafi persiUltimi 90g
Perdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Storia delle alleanze
Le corporazioni attraversate, dalla più recente
Descrizione
Dynamic Paradigm divisions.
Industry: percent based compensation, provided mining skill books, ships, and knowledge base from other miners. Section head Riddikk Imahara.
Military: Salary, Rank, provided ships, equipment, and skill books. Not currently active, current section head is Riddikk Imahara; this position may become available based on knowledge of the field.
Exploration: Newly opened quarter, lots of room for growth and expansion, time compensation, along with skill books and equipment, though we believe that every explorer should be allowed to choose their own ship so the ship will be owned by the capsuleer through and through. Pilots will be compensated enough to afford this expenditure.
We are looking for everything right now, New-Player friendly and preferably players with around 2,000,000 skill points or less. Lots of room for advancement.
Industry: percent based compensation, provided mining skill books, ships, and knowledge base from other miners. Section head Riddikk Imahara.
Military: Salary, Rank, provided ships, equipment, and skill books. Not currently active, current section head is Riddikk Imahara; this position may become available based on knowledge of the field.
Exploration: Newly opened quarter, lots of room for growth and expansion, time compensation, along with skill books and equipment, though we believe that every explorer should be allowed to choose their own ship so the ship will be owned by the capsuleer through and through. Pilots will be compensated enough to afford this expenditure.
We are looking for everything right now, New-Player friendly and preferably players with around 2,000,000 skill points or less. Lots of room for advancement.