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CorporazioneAttiva

[SPQRP] S.P.Q.R. PRECISION

4 membriTasse 10%Fondata nel 2012
CEORobur AurgnetIndipendente
Killboard
Kill
6
+0 negli ultimi 90 giorni
Perdite
33
+0 negli ultimi 90 giorni
15%
Efficienza
Efficienza ISK 13%
ISK distrutti
367.7M
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
6
Perdite
33
Indice di pericolo
85%
Colpi finali
6
Punti
6

ISK

Distrutti
367.7M
Persi
2.48B
Bilancio
-2.11B
Efficienza ISK
13%

Solo

Kill in solo
4
Percentuale solo
67%
Kill medie/giorno
—

Altro

Perdite contro NPC
5
Quota perdite NPC
15%
Attività
Inattivo

Attività

Cosa vola la corporazione, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene uccisa e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Battaglie

Gli scontri nella finestra scelta, dal nostro archivio killmail

Descrizione

Diplomatic Contact: Mark Naari



Vision:
S.P.Q.R. will become a large, multi-faceted corporation which offers access to all "legal" forms of game play within the Eve universe.


Mission:
S.P.Q.R. will realize our corporate vision through the recruitment of quality players who have an interest in participating in an active and flexible corporation.


Core Values:
-- Members are expected to adhere to "legal" (as defined by Concord) pursuits. Any action resulting in a criminal flag from Concord (Piracy, ganking, can-flipping, etc) is not acceptable. We hold our members to a higher standard of integrity and expect our members to resist the urge to ruin another player's enjoyment of the game.
-- Members work together with the goal of making the game fun and profitable. New members as well as long-term members are encouraged to lead and/or participate in events and operations. Remember, you don't need the optimal skills to lead an event, the interest in organizing the event is suffice.
-- Real Life is more important than the game. Be responsible and do what needs to be done outside the game first.


General practices and examples of "illegal" actions:
High Sec:
-- Any action leading to someone getting Concorded except in the defense of themselves, members of their corporation, or members of the alliance.
-- Any action that would result in a criminal flag except those actions that are in response to an "illegal" action directed at you.
-- Anything listed in the Low Sec and Null Sec / WH sections.

Low Sec:
-- Ganking or other forms of theft except when the target has an outlaw flag.
-- Invasion of a player's mission space except when that player is a legal target to you.
-- Anything listed in the Null Sec / WH section.

Null Sec / WH:
-- We follow a Not-Blue-Shoot-It (NBSI) policy. However; each pilot is permitted to enter into negotiations as they desire. If an agreement is reached with a pilot, and that agreement can be confirmed, then all corporate members should honor that agreement. Any agreement breached by the other party nullifies the agreement. Agreements with corporate leadership shall have a stated duration, but agreements with non-corporate leadership shall have a 2-hour validity period. All agreements of this nature must be communicated to the corporation for them to be valid.
-- We protect and defend our own and our allies. Enough said. :)


Joining:
If the above sounds like something you want to become a part of, contact
Mark Naari(Evemail or Start a Conversation) to arrange an interview with a few members. If we feel that we are a good match, your application will be accepted.

*Honor, Respect, Loyalty, Patience*