- Kill
- 38
- +0 negli ultimi 90 giorni
- Perdite
- 19
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 71%
- ISK distrutti
- 2.57B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 38
- Perdite
- 19
- Indice di pericolo
- 100%
- Colpi finali
- 19
- Punti
- 38
ISK
- Distrutti
- 2.57B
- Persi
- 1.04B
- Bilancio
- +1.53B
- Efficienza ISK
- 71%
Solo
- Kill in solo
- 11
- Percentuale solo
- 29%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Attività
Cosa vola la corporazione, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
"Space ships race across the galaxy, dodging meteors and asteroids. Zap! Hit, they disintegrate, the another blasts off for another flight. Each succesful trip through space earn an individual score. Totalizer records scores for competing ships. One player can race the clock or fly two ships for a high skill test. Two players can duel through the meteor storm competing for high score."
Space Race was Atari's second game after Pong. It was also licensed to Bally Midway who released their own version under "Asteroid" name.
Each player controls a little space ship startinf from the bottom of the screen. The ship can be moved up and down (but not sideways) using 2-direction joysticks. The ships must pass through an asteroid field that moves horizontally across the screen.
When a player reaches the top of screen, successfuly passing through the asteroid field, he scores one point. Timer counts down several minutes and whoever has the most points at the end wins.
Space race is remarquable because it is an attempt to use pong-era technology to do something other than pong, as early as 1973, while pong era will still continue for some years!
The game principle may be quite simple, crossing the screen while avoiding / dodging obstacles, but it led the path to a whole new genre of videogames, including Frogger, Freeway, etc.
http://www.old-computers.com/museum/software_detail.asp?id=464
Space Race was Atari's second game after Pong. It was also licensed to Bally Midway who released their own version under "Asteroid" name.
Each player controls a little space ship startinf from the bottom of the screen. The ship can be moved up and down (but not sideways) using 2-direction joysticks. The ships must pass through an asteroid field that moves horizontally across the screen.
When a player reaches the top of screen, successfuly passing through the asteroid field, he scores one point. Timer counts down several minutes and whoever has the most points at the end wins.
Space race is remarquable because it is an attempt to use pong-era technology to do something other than pong, as early as 1973, while pong era will still continue for some years!
The game principle may be quite simple, crossing the screen while avoiding / dodging obstacles, but it led the path to a whole new genre of videogames, including Frogger, Freeway, etc.
http://www.old-computers.com/museum/software_detail.asp?id=464