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[SKTSS] SKT Space Race

2 membriTasse 1%Fondata nel 2015
CEOAsuka StreinIndipendente
Kill
38
+0 negli ultimi 90 giorni
Perdite
19
+0 negli ultimi 90 giorni
67%
Efficienza
Efficienza ISK 71%
ISK distrutti
2.57B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
38
Perdite
19
Indice di pericolo
100%
Colpi finali
19
Punti
38

ISK

Distrutti
2.57B
Persi
1.04B
Bilancio
+1.53B
Efficienza ISK
71%

Solo

Kill in solo
11
Percentuale solo
29%
Kill medie/giorno
—

Altro

Perdite contro NPC
0
Quota perdite NPC
0%
Attività
Inattivo

Attività

Cosa vola la corporazione, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene uccisa e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Battaglie

Gli scontri nella finestra scelta, dal nostro archivio killmail

Descrizione

"Space ships race across the galaxy, dodging meteors and asteroids. Zap! Hit, they disintegrate, the another blasts off for another flight. Each succesful trip through space earn an individual score. Totalizer records scores for competing ships. One player can race the clock or fly two ships for a high skill test. Two players can duel through the meteor storm competing for high score."

Space Race was Atari's second game after Pong. It was also licensed to Bally Midway who released their own version under "Asteroid" name.

Each player controls a little space ship startinf from the bottom of the screen. The ship can be moved up and down (but not sideways) using 2-direction joysticks. The ships must pass through an asteroid field that moves horizontally across the screen.

When a player reaches the top of screen, successfuly passing through the asteroid field, he scores one point. Timer counts down several minutes and whoever has the most points at the end wins.

Space race is remarquable because it is an attempt to use pong-era technology to do something other than pong, as early as 1973, while pong era will still continue for some years!

The game principle may be quite simple, crossing the screen while avoiding / dodging obstacles, but it led the path to a whole new genre of videogames, including Frogger, Freeway, etc.

http://www.old-computers.com/museum/software_detail.asp?id=464