[DESQD] Death Squad.

Corporation Active

FONDATA IL: ...

Membri

2

Tasse

100%

Alleanza

Independent

Corporate Directive Feed

Death Squad. – open for recruitment.


Recruiting:
- Black Ops Pilots
- Capital Pilots
- Potential Capital/BLOP pilots
- Industrialists


Death Squad. is currently seeking late US and Australian timezoned pilots interested in both living in 0.0 and kicking ass. Our specialty is in BLOPS however do enjoy all forms of PVP. To support our endeavours we are also looking for industrial oriented individuals willing to make an impact in both the corporation and the alliance.

Death Squad. is currently a member SpaceMonkey's Alliance who own 50 sovereignty systems through the three regions of Fade, Pure Blind, and Cloud Ring. The corporation’s focus is on two major things. PvP and Industry. As a driving force behind the Imperium, we offer highly unique and comprehensive benefits to our members.



Here’s what we offer:

- Highly experienced, quality FC’s
- Specialist fleets (blops, caps, t3’s etc)
- Small gang roams
- Large scale alliance and coalition operations
- 23/7 fleets giving you the option to fleet up at any time
- Jump freighter support
- 8 Regions of blue space and allied support as a part of the Imperium
- Alliance/Coalition capability to deliver you straight to the action
- 50 Upgraded systems to include all you can shoot rats and rocks
- Well thought out and expansive jump bridge network
- Marketplace that allows the purchase of anything you require + delivery to your location
- Excellent PvE and industrial ISK making opportunities
- Extensive Ship Reimbursement Program that includes capitals
- Second to none training that includes fleet command
- Mining boosts both during industrial operations and day to day
- Constant ABC ore sites
- Some of the most stable sovereignty in game
- Highly welcoming and friendly environment


What we require seems to be rare amongst corporations as we’re focused on the person, not the player. Death Squad.’s primary long term goal is to create an in-game environment that our members want to be a part of. We do not consider ourselves leet nor will we ask you to treat the game as a job. The potential corp member will possess


Here’s what we require:

- Your willingness to train for our doctrine fits
- A desire to participate with the corporation and alliance
- The use of our comms, we enjoy talking to awesome people!
- The willingness to train for and use BlOPs



If you’ve ever wondered what it’s like to be a part of something great then come join us in experiencing some of the best EVE Online has to offer.


Leave a message here, or alternatively contact:
Vaktare

Our recruitment/public channel is:
Death Squad Public

I hope to see you soon!






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WAR ELIGIBLE

NO

Faction FW

Independent Alignment

PVP Operations

SHIPS KILL201
K/L EFF.53%
SHIPS LOST173
ISK DESTROYED23 Mld
ISK EFF.60%
ISK LOST15 Mld
Cambia Vista
SHIPS
STATISTICHE SETTIMANALI
Nessun dato disponibile
Cambia Vista
SYSTEMS
STATISTICHE SETTIMANALI
Nessun dato disponibile

Tactical Engagement Feed

Engage System

CX7-70

Sector Region

Cloud Ring

Combat Duration

40 MINUTES

Timestamp

24/02/2016, 20:05:00

Confirm Kills

231

Material Loss

189 Mld ISK

Engage System

Ashitsu

Sector Region

Black Rise

Combat Duration

10 MINUTES

Timestamp

23/02/2016, 10:45:00

Confirm Kills

25

Material Loss

2,1 Mld ISK

Engage System

9SBB-9

Sector Region

Querious

Combat Duration

5 MINUTES

Timestamp

19/02/2016, 12:45:00

Confirm Kills

11

Material Loss

529 Mln ISK

Engage System

H1-J33

Sector Region

Pure Blind

Combat Duration

15 MINUTES

Timestamp

19/02/2016, 21:20:00

Confirm Kills

28

Material Loss

1,8 Mld ISK

Engage System

Sarenemi

Sector Region

Black Rise

Combat Duration

25 MINUTES

Timestamp

18/02/2016, 11:40:00

Confirm Kills

69

Material Loss

18 Mld ISK

Engage System

I-UUI5

Sector Region

Fade

Combat Duration

5 MINUTES

Timestamp

14/02/2016, 14:20:00

Confirm Kills

12

Material Loss

1,7 Mld ISK

Engage System

5S-KNL

Sector Region

Cloud Ring

Combat Duration

10 MINUTES

Timestamp

03/02/2016, 06:00:00

Confirm Kills

14

Material Loss

521 Mln ISK

Engage System

YKSC-A

Sector Region

Fade

Combat Duration

40 MINUTES

Timestamp

31/01/2016, 02:00:00

Confirm Kills

79

Material Loss

4,7 Mld ISK

Engage System

E9KD-N

Sector Region

Fade

Combat Duration

5 MINUTES

Timestamp

30/01/2016, 03:20:00

Confirm Kills

9

Material Loss

365 Mln ISK

Engage System

B-9C24

Sector Region

Pure Blind

Combat Duration

10 MINUTES

Timestamp

28/01/2016, 21:00:00

Confirm Kills

18

Material Loss

953 Mln ISK

Engage System

P-2TTL

Sector Region

Pure Blind

Combat Duration

5 MINUTES

Timestamp

27/01/2016, 00:05:00

Confirm Kills

19

Material Loss

734 Mln ISK

Engage System

5-MLDT

Sector Region

Cloud Ring

Combat Duration

60 MINUTES

Timestamp

24/01/2016, 12:45:00

Confirm Kills

67

Material Loss

4,8 Mld ISK

Engage System

ROIR-Y

Sector Region

Pure Blind

Combat Duration

10 MINUTES

Timestamp

23/01/2016, 12:10:00

Confirm Kills

14

Material Loss

257 Mln ISK

Engage System

YKSC-A

Sector Region

Fade

Combat Duration

10 MINUTES

Timestamp

23/01/2016, 23:15:00

Confirm Kills

23

Material Loss

716 Mln ISK

Engage System

Jita

Sector Region

The Forge

Combat Duration

30 MINUTES

Timestamp

20/01/2016, 09:45:00

Confirm Kills

24

Material Loss

1,1 Mld ISK

Engage System

J5A-IX

Sector Region

Fountain

Combat Duration

5 MINUTES

Timestamp

18/01/2016, 02:10:00

Confirm Kills

13

Material Loss

1,8 Mld ISK

Engage System

AV-VB6

Sector Region

Fountain

Combat Duration

15 MINUTES

Timestamp

17/01/2016, 03:15:00

Confirm Kills

25

Material Loss

1,9 Mld ISK

Engage System

6VDT-H

Sector Region

Fountain

Combat Duration

15 MINUTES

Timestamp

17/01/2016, 02:35:00

Confirm Kills

68

Material Loss

6,7 Mld ISK

Engage System

6F-H3W

Sector Region

Fountain

Combat Duration

40 MINUTES

Timestamp

10/01/2016, 04:55:00

Confirm Kills

97

Material Loss

6,9 Mld ISK