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[ME6A] Make Eve Great Again.

1 membriTasse 2%Fondata nel 2018
CEOSm0key ICEIndipendente
Kill
323
+0 negli ultimi 90 giorni
Perdite
53
+0 negli ultimi 90 giorni
86%
Efficienza
Efficienza ISK 98%
ISK distrutti
419.49B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
323
Perdite
53
Indice di pericolo
100%
Colpi finali
39
Punti
322

ISK

Distrutti
419.49B
Persi
8.62B
Bilancio
+410.87B
Efficienza ISK
98%

Solo

Kill in solo
12
Percentuale solo
4%
Kill medie/giorno
—

Altro

Perdite contro NPC
0
Quota perdite NPC
0%
Attività
Inattivo

Attività

Cosa vola la corporazione, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene uccisa e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Battaglie

Gli scontri nella finestra scelta, dal nostro archivio killmail

Descrizione

Eve Online (stylised EVE Online) is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games. Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment and player versus player). The game contains a total of 7,800 star systems that can be visited by players.[1][2]

The game is renowned for its scale and complexity with regards to player interactions – in its single, shared game world, players engage in unscripted economic competition, warfare, and political schemes with other players.[3] The Bloodbath of B-R5RB, a battle involving thousands of players in a single star system, took 21 hours and was recognized as one of the largest and most expensive battles in gaming history.[4] Eve Online was exhibited at the Museum of Modern Art with a video including the historical events and accomplishments of the playerbase.[5]

Eve Online was released in North America and Europe in May 2003. It was published from May to December 2003 by Simon & Schuster Interactive,[6] after which CCP purchased the rights and began to self-publish via a digital distribution scheme.[7] On January 22, 2008, it was announced that Eve Online would be distributed via Steam.[8] On March 10, 2009, the game was again made available in boxed form in stores, released by Atari, Inc.[9] In February 2013, Eve Online reached over 500,000 subscribers.[10] On November 11, 2016, Eve Online added a limited free-to-play version.[11]