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Make Eve Great Again.
Make Eve Great Again.

[ME6A] Make Eve Great Again.

ActiveKillboard
Founded on
Members
1
Tax rate
2%
War eligible
Yes

Combat Record

Career-long numbers from eve-kill

Combat
Kills
323
Losses
53
Efficiency
86%
Danger Ratio
100%
ISK
Destroyed
419.49B
Lost
8.62B
ISK Efficiency
98%
Balance
+410.87B
Solo
Solo Kills
12
Solo Ratio
4%
Final Blows
39
Points
322
Other
NPC Losses
0
NPC Loss Ratio
0%
Avg Kills/Day
Activity
Low

Activity

What the corporation flies and where it fights

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90d
Hulls LostLast 90d

Losses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Alliance history

Corporations flown for, most recent first

Description

Eve Online (stylised EVE Online) is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games. Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment and player versus player). The game contains a total of 7,800 star systems that can be visited by players.[1][2]

The game is renowned for its scale and complexity with regards to player interactions – in its single, shared game world, players engage in unscripted economic competition, warfare, and political schemes with other players.[3] The Bloodbath of B-R5RB, a battle involving thousands of players in a single star system, took 21 hours and was recognized as one of the largest and most expensive battles in gaming history.[4] Eve Online was exhibited at the Museum of Modern Art with a video including the historical events and accomplishments of the playerbase.[5]

Eve Online was released in North America and Europe in May 2003. It was published from May to December 2003 by Simon & Schuster Interactive,[6] after which CCP purchased the rights and began to self-publish via a digital distribution scheme.[7] On January 22, 2008, it was announced that Eve Online would be distributed via Steam.[8] On March 10, 2009, the game was again made available in boxed form in stores, released by Atari, Inc.[9] In February 2013, Eve Online reached over 500,000 subscribers.[10] On November 11, 2016, Eve Online added a limited free-to-play version.[11]