CorporazioneAttivaAttaccabile in guerra
[-HGE-] Hmong Galactic Empire
24 membriTasse 10%Fondata nel 2020
- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 37
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 37
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 2.12B
- Bilancio
- -2.12B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Attività
Cosa vola la corporazione, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
Nyob zoo! Koom peb yog tias koj yog Hmoob!
Hmong gamers, this corp mainly exists for us since we have a large gamer society among our people.
Our heritage is over 5,000 years old. Hmong are the natives of Asia, but Chinese conquered our kingdom 5,000 years ago.
Hmong people expanded around the world and integrated into many societies.
To join our corp, click below (Apply to Join) then whenever you're approved.
Click the 1st icon on your (left side toolbar) then (Social) => (Corporation) => (Recruitment) => (My applications) => Accept the invitation
Good luck have fun, but mainly... try to survive!
This is EVE video => https://www.youtube.com/watch?v=AdfFnTt2UT0
Not sure what/which skills to go for? => https://wiki.eveuniversity.org/Magic_14
Best guide out there => https://www.thealphasguide.com/start/
What are Ec's? => https://wiki.eveuniversity.org/Emerging_Conduit
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU ( 2.147.483.647/149.000.000 )
*** Targeting systems ***
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
*** Main Damage type to shoot at the enemy ***
Guristas/Pith - Kinetic
Serpentis/Core - Thermal
Mordus Legion - Thermal & Kinetic
Blood Raiders/Corp - EM & Thermal
Sansha/Cent - EM & Thermal
Angel Cartel/GIst - Explosive
Mercenary - Thermal
Republic - Thermal
Drones/Alv - EM
*** Damage types they shoot at you ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM
*** Stacking penalties ( Of Same Modules ) ***
1 mod 100%
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
6 mod 3,0%
*** Smallest to Largest Site ***
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
*** Easiest to Hardest Site ***
Hidden > Forsaken > Forlorn
*** Drones ( Light/Medium/Heavy ) ***
EM - Acolyte/Infiltrator/Praetor
THER - Hobgoblin/Hammehead/Ogre
KIN - Hornet/Vespa/Wasp
EXP - Warrior/Valkrie/Beserker
Hmong gamers, this corp mainly exists for us since we have a large gamer society among our people.
Our heritage is over 5,000 years old. Hmong are the natives of Asia, but Chinese conquered our kingdom 5,000 years ago.
Hmong people expanded around the world and integrated into many societies.
To join our corp, click below (Apply to Join) then whenever you're approved.
Click the 1st icon on your (left side toolbar) then (Social) => (Corporation) => (Recruitment) => (My applications) => Accept the invitation
Good luck have fun, but mainly... try to survive!
This is EVE video => https://www.youtube.com/watch?v=AdfFnTt2UT0
Not sure what/which skills to go for? => https://wiki.eveuniversity.org/Magic_14
Best guide out there => https://www.thealphasguide.com/start/
What are Ec's? => https://wiki.eveuniversity.org/Emerging_Conduit
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU ( 2.147.483.647/149.000.000 )
*** Targeting systems ***
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
*** Main Damage type to shoot at the enemy ***
Guristas/Pith - Kinetic
Serpentis/Core - Thermal
Mordus Legion - Thermal & Kinetic
Blood Raiders/Corp - EM & Thermal
Sansha/Cent - EM & Thermal
Angel Cartel/GIst - Explosive
Mercenary - Thermal
Republic - Thermal
Drones/Alv - EM
*** Damage types they shoot at you ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM
*** Stacking penalties ( Of Same Modules ) ***
1 mod 100%
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
6 mod 3,0%
*** Smallest to Largest Site ***
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
*** Easiest to Hardest Site ***
Hidden > Forsaken > Forlorn
*** Drones ( Light/Medium/Heavy ) ***
EM - Acolyte/Infiltrator/Praetor
THER - Hobgoblin/Hammehead/Ogre
KIN - Hornet/Vespa/Wasp
EXP - Warrior/Valkrie/Beserker