CorporazioneAttiva
[WSINN] The World Serpent Inn
14 membriTasse 5%Fondata nel 2024
- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 20
- +1 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 20
- Indice di pericolo
- 90%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 2.81B
- Bilancio
- -2.81B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 2
- Quota perdite NPC
- 10%
- Attività
- Inattivo
Attività
Cosa vola la corporazione, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
The World Serpent Inn was a renowned, multidimensional establishment and transitive demiplane, irregularly linked to every plane and world within the multiverse.
The Inn was described by some as being a neutral ground where creatures of all types could mingle safely. Regulars of the Inn scorned any fighting that occured outside of its brawling pit.
Adventurers often populated the Inn, making it a good place to hire sellswords and other mercenaries. Sometimes even deities came to the Inn in disguise to relax.
World Serpent House Rules
Rule One Food is on the house, drinks are not.
Rule Two Leave whenever you are ready.
Rule Three Do not attack the waitstaff.
Rule Four No attacking other patrons outside of the brawling pit.
Rule Five Management is not responsible for the loss of property or life in the backrooms.
The Inn was described by some as being a neutral ground where creatures of all types could mingle safely. Regulars of the Inn scorned any fighting that occured outside of its brawling pit.
Adventurers often populated the Inn, making it a good place to hire sellswords and other mercenaries. Sometimes even deities came to the Inn in disguise to relax.
World Serpent House Rules
Rule One Food is on the house, drinks are not.
Rule Two Leave whenever you are ready.
Rule Three Do not attack the waitstaff.
Rule Four No attacking other patrons outside of the brawling pit.
Rule Five Management is not responsible for the loss of property or life in the backrooms.