CorporationActive
[WSINN] The World Serpent Inn
14 membersTax 5%Founded in 2024
- Kills
- 0
- +0 in the last 90 days
- Losses
- 20
- +1 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 20
- Danger Ratio
- 90%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 2.81B
- Balance
- -2.81B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
The World Serpent Inn was a renowned, multidimensional establishment and transitive demiplane, irregularly linked to every plane and world within the multiverse.
The Inn was described by some as being a neutral ground where creatures of all types could mingle safely. Regulars of the Inn scorned any fighting that occured outside of its brawling pit.
Adventurers often populated the Inn, making it a good place to hire sellswords and other mercenaries. Sometimes even deities came to the Inn in disguise to relax.
World Serpent House Rules
Rule One Food is on the house, drinks are not.
Rule Two Leave whenever you are ready.
Rule Three Do not attack the waitstaff.
Rule Four No attacking other patrons outside of the brawling pit.
Rule Five Management is not responsible for the loss of property or life in the backrooms.
The Inn was described by some as being a neutral ground where creatures of all types could mingle safely. Regulars of the Inn scorned any fighting that occured outside of its brawling pit.
Adventurers often populated the Inn, making it a good place to hire sellswords and other mercenaries. Sometimes even deities came to the Inn in disguise to relax.
World Serpent House Rules
Rule One Food is on the house, drinks are not.
Rule Two Leave whenever you are ready.
Rule Three Do not attack the waitstaff.
Rule Four No attacking other patrons outside of the brawling pit.
Rule Five Management is not responsible for the loss of property or life in the backrooms.