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[DU.ST] The Ghostworks Mandate

12 membriTasse 100%Fondata nel 2025
CEOAstarte KharisIndipendente
Killboard
Kill
11
+0 negli ultimi 90 giorni
Perdite
97
+47 negli ultimi 90 giorni
10%
Efficienza
Efficienza ISK 84%
ISK distrutti
815.3M
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
11
Perdite
97
Indice di pericolo
100%
Colpi finali
9
Punti
9

ISK

Distrutti
815.3M
Persi
154.2M
Bilancio
+661.1M
Efficienza ISK
84%

Solo

Kill in solo
9
Percentuale solo
82%
Kill medie/giorno
—

Altro

Perdite contro NPC
0
Quota perdite NPC
0%
Attività
Inattivo

Attività

Cosa vola la corporazione, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene uccisa e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Battaglie

Gli scontri nella finestra scelta, dal nostro archivio killmail

Descrizione

Lost to the Void

They were never meant to survive. Exiled scientists, rogue engineers, war-hardened nomads—outcasts of empires too blind to see their worth. But in the lawless dark, where the stars burn cold and wormholes whisper secrets of forgotten civilizations, they did more than survive. They thrived

The Ghostworks Mandate
is no nation, no empire—it’s a moving specter, a shifting network of smuggler fleets, hidden research stations, and nomadic warclans bound by ambition and necessity. They drift through the void like phantoms, plundering derelict stations for lost technology, refining contraband in deep-space refineries, and trading in weapons, cybernetics, and secrets too dangerous for civilized space. Their warships are repurposed wrecks, stitched together with alien tech and experimental horrors. Their scientists blur the line between genius and madness, pushing the boundaries of physics, bioengineering, and AI where no government dares.

They are explorers. They are criminals. They are the last, desperate minds of a dying era, forging a future no one else can imagine.

To the galaxy,
Ghostworks is a myth — drifters who appear in the night, leaving only whispers and wreckage behind. But to those who live by its Mandate, it is something more: freedom, survival, and the relentless pursuit of the unknown.