CorporazioneAttiva
[LILAD] Happy Beatz Department
13 membriTasse 0%Fondata nel 2026
- Kill
- 3
- +3 negli ultimi 90 giorni
- Perdite
- 6
- +4 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 25%
- ISK distrutti
- 359.4M
- +359.4M negli ultimi 90 giorni
- Attività
- Bassa
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 3
- Perdite
- 6
- Indice di pericolo
- 83%
- Colpi finali
- 3
- Punti
- 5
ISK
- Distrutti
- 359.4M
- Persi
- 1.06B
- Bilancio
- -704.5M
- Efficienza ISK
- 25%
Solo
- Kill in solo
- 3
- Percentuale solo
- 100%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 17%
- Attività
- Bassa
Attività
Cosa vola la corporazione, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
🎵 HAPPY BEATZ DEPARTMENT 🎵
**Because apparently surviving New Eden wasn't stressful enough without a soundtrack.**
Welcome to the **Happy Beatz Department**, the highly questionable division of our corporation responsible for keeping morale dangerously above acceptable levels.
We specialize in the things that truly matter in EVE Online: **ISK, explosions, questionable fleet decisions, and music loud enough to drown out the sound of your ship exploding.**
Whether you're out **ratting**, mining, running industry, exploring J-space, or joining a fleet where the FC confidently says *“this should be easy”* five seconds before everything goes horribly wrong, the Happy Beatz Department is here to provide the appropriate soundtrack.
Our highly advanced operational doctrine is simple:
**Undock → press play → make questionable decisions → lose ship → blame the music.**
We believe every fleet deserves a soundtrack. Small-gang PvP? Something aggressive. Mining op? Something painfully repetitive. Logistics fleet? Something with a steady beat, because watching everyone's armor disappear apparently wasn't stressful enough. Capital fleet? Bring something epic. If the cyno goes up, the bass goes up.
Membership in the department requires absolutely no musical talent. In fact, musical talent may be considered suspicious.
We welcome DJs, playlist warriors, karaoke criminals, AFK miners, bittervets, newbros, FCs with questionable life choices, and anyone who has ever said **“one more roam”** at 03:00 EVE time.
Our only real rule:
**If the ship is exploding, the music must continue.**
The Happy Beatz Department does not promise ISK, killmarks, SRP, good decisions, or a positive K/D ratio.
We do, however, promise **beats, banter, and enough questionable music choices to make your enemies wish they had simply docked up.**
**o7 — Stay safe, fly dangerous, and keep the beat going.**
**Because apparently surviving New Eden wasn't stressful enough without a soundtrack.**
Welcome to the **Happy Beatz Department**, the highly questionable division of our corporation responsible for keeping morale dangerously above acceptable levels.
We specialize in the things that truly matter in EVE Online: **ISK, explosions, questionable fleet decisions, and music loud enough to drown out the sound of your ship exploding.**
Whether you're out **ratting**, mining, running industry, exploring J-space, or joining a fleet where the FC confidently says *“this should be easy”* five seconds before everything goes horribly wrong, the Happy Beatz Department is here to provide the appropriate soundtrack.
Our highly advanced operational doctrine is simple:
**Undock → press play → make questionable decisions → lose ship → blame the music.**
We believe every fleet deserves a soundtrack. Small-gang PvP? Something aggressive. Mining op? Something painfully repetitive. Logistics fleet? Something with a steady beat, because watching everyone's armor disappear apparently wasn't stressful enough. Capital fleet? Bring something epic. If the cyno goes up, the bass goes up.
Membership in the department requires absolutely no musical talent. In fact, musical talent may be considered suspicious.
We welcome DJs, playlist warriors, karaoke criminals, AFK miners, bittervets, newbros, FCs with questionable life choices, and anyone who has ever said **“one more roam”** at 03:00 EVE time.
Our only real rule:
**If the ship is exploding, the music must continue.**
The Happy Beatz Department does not promise ISK, killmarks, SRP, good decisions, or a positive K/D ratio.
We do, however, promise **beats, banter, and enough questionable music choices to make your enemies wish they had simply docked up.**
**o7 — Stay safe, fly dangerous, and keep the beat going.**