CorporationActive
[LILAD] Happy Beatz Department
13 membersTax 0%Founded in 2026
- Kills
- 3
- +3 in the last 90 days
- Losses
- 6
- +4 in the last 90 days
- Efficiency
- ISK Efficiency 25%
- ISK destroyed
- 359.4M
- +359.4M in the last 90 days
- Activity
- Low
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 6
- Danger Ratio
- 83%
- Final Blows
- 3
- Points
- 5
ISK
- Destroyed
- 359.4M
- Lost
- 1.06B
- Balance
- -704.5M
- ISK Efficiency
- 25%
Solo
- Solo Kills
- 3
- Solo Ratio
- 100%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 17%
- Activity
- Low
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
🎵 HAPPY BEATZ DEPARTMENT 🎵
**Because apparently surviving New Eden wasn't stressful enough without a soundtrack.**
Welcome to the **Happy Beatz Department**, the highly questionable division of our corporation responsible for keeping morale dangerously above acceptable levels.
We specialize in the things that truly matter in EVE Online: **ISK, explosions, questionable fleet decisions, and music loud enough to drown out the sound of your ship exploding.**
Whether you're out **ratting**, mining, running industry, exploring J-space, or joining a fleet where the FC confidently says *“this should be easy”* five seconds before everything goes horribly wrong, the Happy Beatz Department is here to provide the appropriate soundtrack.
Our highly advanced operational doctrine is simple:
**Undock → press play → make questionable decisions → lose ship → blame the music.**
We believe every fleet deserves a soundtrack. Small-gang PvP? Something aggressive. Mining op? Something painfully repetitive. Logistics fleet? Something with a steady beat, because watching everyone's armor disappear apparently wasn't stressful enough. Capital fleet? Bring something epic. If the cyno goes up, the bass goes up.
Membership in the department requires absolutely no musical talent. In fact, musical talent may be considered suspicious.
We welcome DJs, playlist warriors, karaoke criminals, AFK miners, bittervets, newbros, FCs with questionable life choices, and anyone who has ever said **“one more roam”** at 03:00 EVE time.
Our only real rule:
**If the ship is exploding, the music must continue.**
The Happy Beatz Department does not promise ISK, killmarks, SRP, good decisions, or a positive K/D ratio.
We do, however, promise **beats, banter, and enough questionable music choices to make your enemies wish they had simply docked up.**
**o7 — Stay safe, fly dangerous, and keep the beat going.**
**Because apparently surviving New Eden wasn't stressful enough without a soundtrack.**
Welcome to the **Happy Beatz Department**, the highly questionable division of our corporation responsible for keeping morale dangerously above acceptable levels.
We specialize in the things that truly matter in EVE Online: **ISK, explosions, questionable fleet decisions, and music loud enough to drown out the sound of your ship exploding.**
Whether you're out **ratting**, mining, running industry, exploring J-space, or joining a fleet where the FC confidently says *“this should be easy”* five seconds before everything goes horribly wrong, the Happy Beatz Department is here to provide the appropriate soundtrack.
Our highly advanced operational doctrine is simple:
**Undock → press play → make questionable decisions → lose ship → blame the music.**
We believe every fleet deserves a soundtrack. Small-gang PvP? Something aggressive. Mining op? Something painfully repetitive. Logistics fleet? Something with a steady beat, because watching everyone's armor disappear apparently wasn't stressful enough. Capital fleet? Bring something epic. If the cyno goes up, the bass goes up.
Membership in the department requires absolutely no musical talent. In fact, musical talent may be considered suspicious.
We welcome DJs, playlist warriors, karaoke criminals, AFK miners, bittervets, newbros, FCs with questionable life choices, and anyone who has ever said **“one more roam”** at 03:00 EVE time.
Our only real rule:
**If the ship is exploding, the music must continue.**
The Happy Beatz Department does not promise ISK, killmarks, SRP, good decisions, or a positive K/D ratio.
We do, however, promise **beats, banter, and enough questionable music choices to make your enemies wish they had simply docked up.**
**o7 — Stay safe, fly dangerous, and keep the beat going.**