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Armageddon Imperial Issue

Armageddon Imperial Issue

FactionMeta 9ID 11938

Descrizione

Designed and constructed by the most skilled starship engineers and architects of the Empire, the imperial issue of the mighty Armageddon class is an upgraded version of the most-used warship of the Amarr. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.

Caratteristiche

  • Massa97.10M kg
  • Volume470.00K m³
  • Capacità600 m³
  • Prezzo base95.00M ISK

Bonus

[5]
Amarr Battleship
  • 10%reduction in Large Energy Turret activation costper livello
  • 5%bonus to Large Energy Turret rate of fireper livello
Bonus di ruolo
  • 100%bonus to Shield Extender hitpoints
  • 50%bonus to Armor Plate hitpoints
  • 5%additional bonus to Reinforced Bulkhead hitpoints

Attributi

[54]
ShieldEHP: 10,848.28
0%
20%
40%
50%
  • Shield Capacity7,865 HP
  • Shield recharge time41m 40s
ArmorEHP: 15,481.48
50%
35%
25%
20%
  • Armor Hitpoints10,450 HP
StructureEHP: 13,258.21
33%
33%
33%
33%
  • Structure Hitpoints8,883 HP
Capacitor
  • Capacitor Capacity6,640 GJ
  • Capacitor Recharge time19m 10s
NavigationAlign Time: 9.15s
  • Maximum Velocity94 m/sec
  • Mass97,100,000 kg
  • Inertia Modifier0.136 x
Targeting
  • Maximum Targeting Range75 km
  • Maximum Locked Targets7
  • Signature Radius400 m
  • Scan Resolution143 mm
Sensor strength
31 pts
Radar
Ladar
Magnet.
Gravim.
Drones
  • Drone Capacity150 m³
  • Drone Bandwidth125 Mbit/sec
Inventory
  • Volume (packaged)470,000 m³
  • Capacity (cargo hold)600 m³
All attributes (54)
Item Damage
0 HP
Structure Hitpoints
8,883 HP
Powergrid Output
21,000 MW
Low Slots
8
Medium Slots
4
High Slots
8
Power Load
0 MW
Maximum Velocity
94 m/sec
CPU Output
550 tf
CPU Load
0 tf
Capacitor Recharge time
1,150,000 s
Inertia Modifier
0.14 x
Maximum Targeting Range
75,000 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
7 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
3,339 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
31 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
7,865 HP
Armor Hitpoints
10,450 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.8 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
150 m3
Tech Level
1 Level
Shield recharge time
2,500,000 s
Capacitor Capacity
6,640 GJ
Signature Radius
400 m
Scan Resolution
143 mm
Meta Level
9 Level
Calibration
400 points
Rig Slots
3
Drone Bandwidth
125 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
3 1=small 2=medium 3=l
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Frigate Escape Bay
1 units
Maximum Directional Scan Range
2,147,483,647,000 m

Varianti & Confronto

[5]
// SELECT TO COMPARE
Attribute
RedeemerTech II
Armor EM Damage Resistance0.50 %0.50 %0.50 %0.50 %
Armor Explosive Damage Resistance0.80 %0.51 %0.80 %0.80 %
Armor Hitpoints9.35K HP5.31K HP12.65K HP10.45K HP
Armor Kinetic Damage Resistance0.75 %0.59 %0.75 %0.75 %
Armor Thermal Damage Resistance0.65 %0.65 %0.65 %0.65 %
Calibration400 points400 points400 points400 points
Capacitor Capacity6.20K GJ5.91K GJ6.00K GJ6.64K GJ
Capacitor Recharge time1.10M s1.09M s1.10M s1.15M s
Capacitor Warfare Resistance1 %1 %1 %1 %
Cargo Scan Resistance0 %0 %0 %0 %
Cloak Reactivation Delay5.00K s
Conduit Jump Consumption Amount1.00K units
Conduit Jump Passenger Count30
CPU Load0 tf0 tf0 tf0 tf
CPU Need Bonus-99 %
CPU Output550 tf505 tf560 tf550 tf
Drone Bandwidth125 Mbit/sec125 Mbit/sec125 Mbit/sec125 Mbit/sec
Drone Capacity375 m3125 m3275 m3150 m3
Duration Bonus-50 %
Frigate Escape Bay1 units1 units1 units1 units
Fuel Bay Capacity2.15K m3
Gravimetric Sensor Strength0 points0 points0 points0 points
High Slots7878
Inertia Modifier0.13 x0.07 x0.13 x0.14 x
Item Damage0 HP0 HP0 HP0 HP
Jump Drive Capacitor Need0.95 %
Jump Drive Consumption Amount700 units
Jump Drive Fuel Need16.27K typeID
Jump Fatigue Multiplier0.25 x
jumpThroughFatigueMultiplier0.25 x
Ladar Sensor Strength0 points0 points0 points0 points
Launcher Hardpoints5 hardpoints0 hardpoints5 hardpoints0 hardpoints
Low Slots7778
Magnetometric Sensor Strength0 points0 points0 points0 points
Maximum Directional Scan Range2147.48B m2147.48B m2147.48B m2147.48B m
Maximum Jump Range4 ly
Maximum Locked Targets7777
Maximum Targeting Range82.50K m70.60K m84.00K m75.00K m
Maximum Velocity100 m/sec117 m/sec105 m/sec94 m/sec
Medium Slots4454
Meta Level0 Level5 Level7 Level9 Level
Power Load0 MW0 MW0 MW0 MW
Powergrid Output13.50K MW17.00K MW16.00K MW21.00K MW
Primary Skill required3.34K typeID3.34K typeID3.34K typeID3.34K typeID
RADAR Sensor Strength21 points17 points26 points31 points
Rig Size3 1=small 2=medium 3=l3 1=small 2=medium 3=l3 1=small 2=medium 3=l3 1=small 2=medium 3=l
Rig Slots3233
Scan Resolution143 mm220 mm143 mm143 mm
Secondary Skill required28.66K typeID
Sensor Warfare Resistance1 %1 %1 %1 %
Shield Capacity7.48K HP4.38K HP9.35K HP7.87K HP
Shield EM Damage Resistance1 %1 %1 %1 %
Shield Explosive Damage Resistance0.50 %0.32 %0.50 %0.50 %
Shield Kinetic Damage Resistance0.60 %0.47 %0.60 %0.60 %
Shield recharge time2.50M s3.13M s3.39M s2.50M s
Shield Thermal Damage Resistance0.80 %0.80 %0.80 %0.80 %
Ship Warp Speed1 AU/s1 AU/s1 AU/s1 AU/s
Signature Radius450 m333 m400 m400 m
Stasis Webifier Resistance1 %1 %1 %1 %
Structure EM Damage Resistance0.67 %0.67 %0.67 %0.67 %
Structure Explosive Damage Resistance0.67 %0.67 %0.67 %0.67 %
Structure Hitpoints8.80K HP4.97K HP11.00K HP8.88K HP
Structure Kinetic Damage Resistance0.67 %0.67 %0.67 %0.67 %
Structure Thermal Damage Resistance0.67 %0.67 %0.67 %0.67 %
Tech Level1 Level2 Level1 Level1 Level
Turret Hardpoints5 hardpoints5 hardpoints5 hardpoints7 hardpoints
Weapon Disruption Resistance1 %1 %1 %1 %