Phoenix
Tech IMeta 0ID 19726
Descrizione
In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.
While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.
Caratteristiche
- Massa1.27B kg
- Volume16.25M m³
- Capacità2.75K m³
- Prezzo base4.32B ISK
Bonus
[5]- 5%bonus to XL Cruise, XL Torpedo and Torpedo damageper livello
- 4%bonus to all shield resistancesper livello
- 10%reduction in Missile Launcher reload timeper livello
- •Can fit a Siege module
- 5xpenalty to Entosis Link cycle time
Attributi
[69]ShieldEHP: 143,724.14
0%
20%
40%
50%
- Shield Capacity104,200 HP
- Shield recharge time250m
ArmorEHP: 128,592.59
50%
45%
25%
10%
- Armor Hitpoints86,800 HP
StructureEHP: 155,522.39
33%
33%
33%
33%
- Structure Hitpoints104,200 HP
Capacitor
- Capacitor Capacity52,500 GJ
- Capacitor Recharge time64m 10s
NavigationAlign Time: 39.61s
- Maximum Velocity70 m/sec
- Mass1,270,000,000 kg
- Inertia Modifier0.045 x
Targeting
- Maximum Targeting Range115 km
- Maximum Locked Targets7
- Signature Radius11,200 m
- Scan Resolution70 mm
Sensor strength
—
Radar
—
Ladar
—
Magnet.
48 pts
Gravim.
Inventory
- Volume (packaged)16,250,000 m³
- Capacity (cargo hold)2,750 m³
All attributes (69)
Item Damage
0 HP
Structure Hitpoints
104,200 HP
Powergrid Output
550,000 MW
Low Slots
5
Medium Slots
7
High Slots
5
Power Load
0 MW
Maximum Velocity
70 m/sec
CPU Output
990 tf
CPU Load
0 tf
Capacitor Recharge time
3,850,000 s
Inertia Modifier
0.05 x
Maximum Targeting Range
115,000 m
Launcher Hardpoints
3 hardpoints
Turret Hardpoints
0 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
20,533 typeID
Secondary Skill required
20,530 typeID
Tertiary Skill required
3,456 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
48 points
Shield Capacity
104,200 HP
Armor Hitpoints
86,800 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.55 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
15,000,000 s
Capacitor Capacity
52,500 GJ
Signature Radius
11,200 m
Scan Resolution
70 mm
Meta Level
0 Level
Maximum Operational Distance
5,000 m
Jump Drive Fuel Need
17,888 typeID
Maximum Jump Range
3.5 ly
Jump Drive Consumption Amount
3,000 units
Jump Drive Capacitor Need
0.95 %
Ship Maintenance Bay Capacity
1,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
400 points
Rig Slots
3
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
4 1=small 2=medium 3=l
Fuel Bay Capacity
8,000 m3
Banned in High Sec Space
1 1=True 0=False
Gate Scramble Status
0
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Target Painter Resistance
1 %
Stasis Webifier Resistance
1 %
Remote Logistics Impedance
1 %
Remote Electronic Assistance Impedance
1 %
Entosis Assistance Impedance
0 %
Maximum Directional Scan Range
2,147,483,647,000 m
Varianti & Confronto
[4]// SELECT TO COMPARE
| Attribute | PhoenixTech I | KaruraTech II | Phoenix Navy IssueFaction | CaimanFaction |
|---|---|---|---|---|
| Armor EM Damage Resistance | 0.50 % | 0.50 % | 0.50 % | 0.50 % |
| Armor Explosive Damage Resistance | 0.90 % | 0.90 % | 0.90 % | 0.90 % |
| Armor Hitpoints | 86.80K HP | 85.00K HP | 130.20K HP | 107.80K HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.66 % | 0.75 % | 0.75 % |
| Armor Thermal Damage Resistance | 0.55 % | 0.41 % | 0.55 % | 0.55 % |
| Banned in High Sec Space | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Calibration | 400 points | 400 points | 400 points | 350 points |
| Capacitor Capacity | 52.50K GJ | 62.50K GJ | 52.50K GJ | 57.80K GJ |
| Capacitor Recharge time | 3.85M s | 4.58M s | 3.85M s | 4.00M s |
| Capacitor Warfare Resistance | 1 % | 1 % | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 0 % | 0 % | 0 % |
| CPU Load | 0 tf | 0 tf | 0 tf | 0 tf |
| CPU Output | 990 tf | 1.05K tf | 1.01K tf | 1.06K tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 | 0 m3 | 0 m3 |
| Entosis Assistance Impedance | 0.00 % | 0.00 % | 0.00 % | 0.00 % |
| Fighter Hangar Capacity | — | — | — | 40.00K m3 |
| Fighter Squadron Launch Tubes | — | — | — | 2 |
| Fleet Hangar Capacity | 10.00K m3 | 10.00K m3 | 10.00K m3 | 10.00K m3 |
| Fuel Bay Capacity | 8.00K m3 | 20.00K m3 | 8.00K m3 | 8.00K m3 |
| Gate Scramble Status | 0 | 0 | 0 | 0 |
| Gravimetric Sensor Strength | 48 points | 48 points | 49 points | 55 points |
| High Slots | 5 | 6 | 5 | 5 |
| Inertia Modifier | 0.04 x | 0.04 x | 0.04 x | 0.04 x |
| Item Damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Jump Drive Capacitor Need | 0.95 % | 0.95 % | 0.95 % | 0.95 % |
| Jump Drive Consumption Amount | 3.00K units | 3.00K units | 3.00K units | 3.00K units |
| Jump Drive Fuel Need | 17.89K typeID | 17.89K typeID | 17.89K typeID | 17.89K typeID |
| Ladar Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 3 hardpoints | 0 hardpoints | 3 hardpoints | 3 hardpoints |
| Light Fighter Squadron Limit | — | — | — | 2 |
| Low Slots | 5 | 5 | 5 | 5 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m | 2147.48B m | 2147.48B m |
| Maximum Jump Range | 3.50 ly | 4 ly | 3.50 ly | 3.50 ly |
| Maximum Locked Targets | 7 | 7 | 7 | 7 |
| Maximum Operational Distance | 5.00K m | 5.00K m | 5.00K m | 5.00K m |
| Maximum Targeting Range | 115.00K m | 115.00K m | 115.00K m | 115.00K m |
| Maximum Velocity | 70 m/sec | 70 m/sec | 70 m/sec | 75 m/sec |
| Medium Slots | 7 | 7 | 8 | 7 |
| Meta Level | 0 Level | 0 Level | 0 Level | 8 Level |
| Power Load | 0 MW | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 550.00K MW | 600.00K MW | 575.00K MW | 550.00K MW |
| Primary Skill required | 20.53K typeID | 77.74K typeID | 20.53K typeID | 20.53K typeID |
| Quaternary Skill required | — | — | — | 3.46K typeID |
| RADAR Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Remote Electronic Assistance Impedance | 1 % | 1 % | 1 % | 1 % |
| Remote Logistics Impedance | 1 % | 1 % | 1 % | 1 % |
| Rig Size | 4 1=small 2=medium 3=l | 4 1=small 2=medium 3=l | 4 1=small 2=medium 3=l | 4 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 | 3 | 3 |
| Scan Resolution | 70 mm | 80 mm | 75 mm | 75 mm |
| Secondary Skill required | 20.53K typeID | 20.53K typeID | 20.53K typeID | 20.53K typeID |
| Sensor Warfare Resistance | 1 % | 1 % | 1 % | 1 % |
| Shield Capacity | 104.20K HP | 115.00K HP | 156.30K HP | 185.00K HP |
| Shield EM Damage Resistance | 1 % | 1 % | 1 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.50 % | 0.50 % | 0.50 % |
| Shield Kinetic Damage Resistance | 0.60 % | 0.53 % | 0.60 % | 0.60 % |
| Shield recharge time | 15.00M s | 15.00M s | 15.00M s | 15.00M s |
| Shield Thermal Damage Resistance | 0.80 % | 0.60 % | 0.80 % | 0.80 % |
| Ship Maintenance Bay Capacity | 1.00M m3 | 1.00M m3 | 1.00M m3 | 1.00M m3 |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 11.20K m | 12.00K m | 11.20K m | 12.00K m |
| Stasis Webifier Resistance | 1 % | 1 % | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % | 0.67 % | 0.67 % |
| Structure Hitpoints | 104.20K HP | 100.00K HP | 156.30K HP | 150.00K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % | 0.67 % | 0.67 % |
| Target Painter Resistance | 1 % | 1 % | 1 % | 1 % |
| Tech Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Tertiary Skill required | 3.46K typeID | 20.53K typeID | 3.46K typeID | 20.53K typeID |
| Turret Hardpoints | 0 hardpoints | 3 hardpoints | 0 hardpoints | 0 hardpoints |
| Weapon Disruption Resistance | 1 % | 1 % | 1 % | 1 % |