Phoenix
Tech IMeta 0Standard Dreadnoughts · Caldari
Descrizione
In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.
While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.
Tutti gli attributi
70 attributi
Maximum Operational Distance5000 m
Jump Drive Fuel Need#17888
Jump Drive Consumption Amount3000 units
Banned in High Sec Space1 1=True 0=False
Gate Scramble Status0
Entosis Assistance Impedance100%
Bonus
Per livello di skill, come li elenca il client.
Caldari Dreadnoughtper livello
- 5%bonus to XL Cruise, XL Torpedo and Torpedo damage · 25% a V
- 4%bonus to all shield resistances · 20% a V
- 10%reduction in Missile Launcher reload time · 50% a V
Bonus di ruolo
- •Can fit a Siege module
- 5xpenalty to Entosis Link cycle time
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
104.200 HP · ricarica 250 min
Corazza
86.800 HP
Struttura
104.200 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva2750 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte200≈ 2,2 al giorno
ISK distrutti945.70B≈ 4.73B a scafo
Kill a cui ha partecipato17929 kill per perdita
Piloti che l'hanno volata385
Dove viene usata per uccidere
Varianti & Confronto
4 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | PhoenixTech I | KaruraTech II | Phoenix Navy IssueFaction | CaimanFaction |
|---|---|---|---|---|
| Armor EM Damage Resistance | 50% | 50% | 50% | 50% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% | 10% |
| Armor Hitpoints | 86.800 HP | 85.000 HP | 130.200 HP | 107.800 HP |
| Armor Kinetic Damage Resistance | 25% | 50% | 25% | 25% |
| Armor Thermal Damage Resistance | 45% | 62,5% | 45% | 45% |
| Banned in High Sec Space | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Calibration | 400 points | 400 points | 400 points | 350 points |
| Capacitor Capacity | 52.500 GJ | 62.500 GJ | 52.500 GJ | 57.800 GJ |
| Capacitor Recharge time | 64,2 min | 76,3 min | 64,2 min | 66,7 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% | 0% |
| CPU Load | 0 tf | 0 tf | 0 tf | 0 tf |
| CPU Output | 990 tf | 1050 tf | 1010 tf | 1060 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 | 0 m3 | 0 m3 |
| Entosis Assistance Impedance | 100% | 100% | 100% | 100% |
| Fighter Hangar Capacity | — | — | — | 40.000 m3 |
| Fighter Squadron Launch Tubes | — | — | — | 2 |
| Fleet Hangar Capacity | 10.000 m3 | 10.000 m3 | 10.000 m3 | 10.000 m3 |
| Fuel Bay Capacity | 8000 m3 | 20.000 m3 | 8000 m3 | 8000 m3 |
| Gate Scramble Status | 0 | 0 | 0 | 0 |
| Gravimetric Sensor Strength | 48 points | 48 points | 49 points | 55 points |
| High Slots | 5 | 6 | 5 | 5 |
| Inertia Modifier | 0,05 x | 0,05 x | 0,05 x | 0,04 x |
| Item Damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Jump Drive Capacitor Need | 95% | 95% | 95% | 95% |
| Jump Drive Consumption Amount | 3000 units | 3000 units | 3000 units | 3000 units |
| Jump Drive Fuel Need | #17888 | #17888 | #17888 | #17888 |
| Ladar Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 3 hardpoints | 0 hardpoints | 3 hardpoints | 3 hardpoints |
| Light Fighter Squadron Limit | — | — | — | 2 |
| Low Slots | 5 | 5 | 5 | 5 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Jump Range | 3,5 ly | 4 ly | 3,5 ly | 3,5 ly |
| Maximum Locked Targets | 7 | 7 | 7 | 7 |
| Maximum Operational Distance | 5000 m | 5000 m | 5000 m | 5000 m |
| Maximum Targeting Range | 115.000 m | 115.000 m | 115.000 m | 115.000 m |
| Maximum Velocity | 70 m/sec | 70 m/sec | 70 m/sec | 75 m/sec |
| Medium Slots | 7 | 7 | 8 | 7 |
| Meta Level | 0 Level | 0 Level | 0 Level | 8 Level |
| Power Load | 0 MW | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 550.000 MW | 600.000 MW | 575.000 MW | 550.000 MW |
| Primary Skill required | #20533 | #77738 | #20533 | #20533 |
| Quaternary Skill required | — | — | — | #3456 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Remote Capacitor Transmitter Impedance | 0% | 0% | 0% | 0% |
| Remote Electronic Assistance Impedance | 0% | 0% | 0% | 0% |
| Remote Logistics Impedance | 0% | 0% | 0% | 0% |
| Rig Size | X-Large | X-Large | X-Large | X-Large |
| Rig Slots | 3 | 2 | 3 | 3 |
| Scan Resolution | 70 mm | 80 mm | 75 mm | 75 mm |
| Secondary Skill required | #20530 | #20533 | #20530 | #20530 |
| Sensor Warfare Resistance | 0% | 0% | 0% | 0% |
| Shield Capacity | 104.200 HP | 115.000 HP | 156.300 HP | 185.000 HP |
| Shield EM Damage Resistance | 0% | 0% | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 55% | 40% | 40% |
| Shield recharge time | 250 min | 250 min | 250 min | 250 min |
| Shield Thermal Damage Resistance | 20% | 60% | 20% | 20% |
| Ship Maintenance Bay Capacity | 1.000.000 m3 | 1.000.000 m3 | 1.000.000 m3 | 1.000.000 m3 |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 11.200 m | 12.000 m | 11.200 m | 12.000 m |
| Stasis Webifier Resistance | 0% | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Hitpoints | 104.200 HP | 100.000 HP | 156.300 HP | 150.000 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% | 33% |
| Target Painter Resistance | 0% | 0% | 0% | 0% |
| Tech Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Tertiary Skill required | #3456 | #20530 | #3456 | #20531 |
| Turret Hardpoints | 0 hardpoints | 3 hardpoints | 0 hardpoints | 0 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% | 0% |