Phoenix Navy Issue
FactionMeta 7Faction Dreadnoughts · Navy Faction
Descrizione
Caldari doctrine focuses on distributed fleets with well-equipped and independently operating squadrons of agile strikeforces, nevertheless the State has always maintained a powerful capital fleet capability. Military reforms in the wake of losses suffered by the State during the Triglavian Invasions included significant programs aimed at improving the core dreadnought fleets of the Caldari Navy. The result is the Phoenix Navy Issue: a vessel equipped with heavier shields, significantly upgraded capital missile systems, and enhanced with target-painting technology to improve the application of its powerful weapons against any target this heavily-fanged monster cares to destroy.
Tutti gli attributi
70 attributi
Maximum Operational Distance5000 m
Jump Drive Fuel Need#17888
Jump Drive Consumption Amount3000 units
Banned in High Sec Space1 1=True 0=False
Gate Scramble Status0
Entosis Assistance Impedance100%
Bonus
Per livello di skill, come li elenca il client.
Caldari Dreadnoughtper livello
- 7.50%bonus to XL Cruise, XL Torpedo and Torpedo damage · 37,5% a V
- 4%bonus to all shield resistances · 20% a V
- 10%reduction in Missile Launcher reload time · 50% a V
- 7.50%bonus to Target Painter effectiveness · 37,5% a V
Bonus di ruolo
- •Can fit a Siege module
- 5xpenalty to Entosis Link cycle time
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
156.300 HP · ricarica 250 min
Corazza
130.200 HP
Struttura
156.300 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva2750 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte262≈ 2,9 al giorno
ISK distrutti2.18T≈ 8.33B a scafo
Kill a cui ha partecipato803930,7 kill per perdita
Piloti che l'hanno volata929
Dove viene usata per uccidere
Varianti & Confronto
4 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | PhoenixTech I | KaruraTech II | Phoenix Navy IssueFaction | CaimanFaction |
|---|---|---|---|---|
| Armor EM Damage Resistance | 50% | 50% | 50% | 50% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% | 10% |
| Armor Hitpoints | 86.800 HP | 85.000 HP | 130.200 HP | 107.800 HP |
| Armor Kinetic Damage Resistance | 25% | 50% | 25% | 25% |
| Armor Thermal Damage Resistance | 45% | 62,5% | 45% | 45% |
| Banned in High Sec Space | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Calibration | 400 points | 400 points | 400 points | 350 points |
| Capacitor Capacity | 52.500 GJ | 62.500 GJ | 52.500 GJ | 57.800 GJ |
| Capacitor Recharge time | 64,2 min | 76,3 min | 64,2 min | 66,7 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% | 0% |
| CPU Load | 0 tf | 0 tf | 0 tf | 0 tf |
| CPU Output | 990 tf | 1050 tf | 1010 tf | 1060 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 | 0 m3 | 0 m3 |
| Entosis Assistance Impedance | 100% | 100% | 100% | 100% |
| Fighter Hangar Capacity | — | — | — | 40.000 m3 |
| Fighter Squadron Launch Tubes | — | — | — | 2 |
| Fleet Hangar Capacity | 10.000 m3 | 10.000 m3 | 10.000 m3 | 10.000 m3 |
| Fuel Bay Capacity | 8000 m3 | 20.000 m3 | 8000 m3 | 8000 m3 |
| Gate Scramble Status | 0 | 0 | 0 | 0 |
| Gravimetric Sensor Strength | 48 points | 48 points | 49 points | 55 points |
| High Slots | 5 | 6 | 5 | 5 |
| Inertia Modifier | 0,05 x | 0,05 x | 0,05 x | 0,04 x |
| Item Damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Jump Drive Capacitor Need | 95% | 95% | 95% | 95% |
| Jump Drive Consumption Amount | 3000 units | 3000 units | 3000 units | 3000 units |
| Jump Drive Fuel Need | #17888 | #17888 | #17888 | #17888 |
| Ladar Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 3 hardpoints | 0 hardpoints | 3 hardpoints | 3 hardpoints |
| Light Fighter Squadron Limit | — | — | — | 2 |
| Low Slots | 5 | 5 | 5 | 5 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Jump Range | 3,5 ly | 4 ly | 3,5 ly | 3,5 ly |
| Maximum Locked Targets | 7 | 7 | 7 | 7 |
| Maximum Operational Distance | 5000 m | 5000 m | 5000 m | 5000 m |
| Maximum Targeting Range | 115.000 m | 115.000 m | 115.000 m | 115.000 m |
| Maximum Velocity | 70 m/sec | 70 m/sec | 70 m/sec | 75 m/sec |
| Medium Slots | 7 | 7 | 8 | 7 |
| Meta Level | 0 Level | 0 Level | 0 Level | 8 Level |
| Power Load | 0 MW | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 550.000 MW | 600.000 MW | 575.000 MW | 550.000 MW |
| Primary Skill required | #20533 | #77738 | #20533 | #20533 |
| Quaternary Skill required | — | — | — | #3456 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Remote Capacitor Transmitter Impedance | 0% | 0% | 0% | 0% |
| Remote Electronic Assistance Impedance | 0% | 0% | 0% | 0% |
| Remote Logistics Impedance | 0% | 0% | 0% | 0% |
| Rig Size | X-Large | X-Large | X-Large | X-Large |
| Rig Slots | 3 | 2 | 3 | 3 |
| Scan Resolution | 70 mm | 80 mm | 75 mm | 75 mm |
| Secondary Skill required | #20530 | #20533 | #20530 | #20530 |
| Sensor Warfare Resistance | 0% | 0% | 0% | 0% |
| Shield Capacity | 104.200 HP | 115.000 HP | 156.300 HP | 185.000 HP |
| Shield EM Damage Resistance | 0% | 0% | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 55% | 40% | 40% |
| Shield recharge time | 250 min | 250 min | 250 min | 250 min |
| Shield Thermal Damage Resistance | 20% | 60% | 20% | 20% |
| Ship Maintenance Bay Capacity | 1.000.000 m3 | 1.000.000 m3 | 1.000.000 m3 | 1.000.000 m3 |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 11.200 m | 12.000 m | 11.200 m | 12.000 m |
| Stasis Webifier Resistance | 0% | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Hitpoints | 104.200 HP | 100.000 HP | 156.300 HP | 150.000 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% | 33% |
| Target Painter Resistance | 0% | 0% | 0% | 0% |
| Tech Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Tertiary Skill required | #3456 | #20530 | #3456 | #20531 |
| Turret Hardpoints | 0 hardpoints | 3 hardpoints | 0 hardpoints | 0 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% | 0% |