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Phoenix Navy Issue

Phoenix Navy Issue

FactionMeta 7ID 73793

Descrizione

Caldari doctrine focuses on distributed fleets with well-equipped and independently operating squadrons of agile strikeforces, nevertheless the State has always maintained a powerful capital fleet capability. Military reforms in the wake of losses suffered by the State during the Triglavian Invasions included significant programs aimed at improving the core dreadnought fleets of the Caldari Navy. The result is the Phoenix Navy Issue: a vessel equipped with heavier shields, significantly upgraded capital missile systems, and enhanced with target-painting technology to improve the application of its powerful weapons against any target this heavily-fanged monster cares to destroy.

Caratteristiche

  • Massa1.27B kg
  • Volume16.25M m³
  • Capacità2.75K m³
  • Prezzo base4.32B ISK

Bonus

[6]
Caldari Dreadnought
  • 7.50%bonus to XL Cruise, XL Torpedo and Torpedo damageper livello
  • 4%bonus to all shield resistancesper livello
  • 10%reduction in Missile Launcher reload timeper livello
  • 7.50%bonus to Target Painter effectivenessper livello
Bonus di ruolo
  • Can fit a Siege module
  • 5xpenalty to Entosis Link cycle time

Attributi

[69]
ShieldEHP: 215,586.21
0%
20%
40%
50%
  • Shield Capacity156,300 HP
  • Shield recharge time250m
ArmorEHP: 192,888.89
50%
45%
25%
10%
  • Armor Hitpoints130,200 HP
StructureEHP: 233,283.58
33%
33%
33%
33%
  • Structure Hitpoints156,300 HP
Capacitor
  • Capacitor Capacity52,500 GJ
  • Capacitor Recharge time64m 10s
NavigationAlign Time: 39.61s
  • Maximum Velocity70 m/sec
  • Mass1,270,000,000 kg
  • Inertia Modifier0.045 x
Targeting
  • Maximum Targeting Range115 km
  • Maximum Locked Targets7
  • Signature Radius11,200 m
  • Scan Resolution75 mm
Sensor strength
Radar
Ladar
Magnet.
49 pts
Gravim.
Inventory
  • Volume (packaged)16,250,000 m³
  • Capacity (cargo hold)2,750 m³
All attributes (69)
Item Damage
0 HP
Structure Hitpoints
156,300 HP
Powergrid Output
575,000 MW
Low Slots
5
Medium Slots
8
High Slots
5
Power Load
0 MW
Maximum Velocity
70 m/sec
CPU Output
1,010 tf
CPU Load
0 tf
Capacitor Recharge time
3,850,000 s
Inertia Modifier
0.05 x
Maximum Targeting Range
115,000 m
Launcher Hardpoints
3 hardpoints
Turret Hardpoints
0 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
20,533 typeID
Secondary Skill required
20,530 typeID
Tertiary Skill required
3,456 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
49 points
Shield Capacity
156,300 HP
Armor Hitpoints
130,200 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.55 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
15,000,000 s
Capacitor Capacity
52,500 GJ
Signature Radius
11,200 m
Scan Resolution
75 mm
Meta Level
0 Level
Maximum Operational Distance
5,000 m
Jump Drive Fuel Need
17,888 typeID
Maximum Jump Range
3.5 ly
Jump Drive Consumption Amount
3,000 units
Jump Drive Capacitor Need
0.95 %
Ship Maintenance Bay Capacity
1,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
400 points
Rig Slots
3
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
4 1=small 2=medium 3=l
Fuel Bay Capacity
8,000 m3
Banned in High Sec Space
1 1=True 0=False
Gate Scramble Status
0
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Target Painter Resistance
1 %
Stasis Webifier Resistance
1 %
Remote Logistics Impedance
1 %
Remote Electronic Assistance Impedance
1 %
Entosis Assistance Impedance
0 %
Maximum Directional Scan Range
2,147,483,647,000 m

Varianti & Confronto

[4]
// SELECT TO COMPARE
Attribute
PhoenixTech I
KaruraTech II
CaimanFaction
Armor EM Damage Resistance0.50 %0.50 %0.50 %0.50 %
Armor Explosive Damage Resistance0.90 %0.90 %0.90 %0.90 %
Armor Hitpoints86.80K HP85.00K HP130.20K HP107.80K HP
Armor Kinetic Damage Resistance0.75 %0.66 %0.75 %0.75 %
Armor Thermal Damage Resistance0.55 %0.41 %0.55 %0.55 %
Banned in High Sec Space1 1=True 0=False1 1=True 0=False1 1=True 0=False1 1=True 0=False
Calibration400 points400 points400 points350 points
Capacitor Capacity52.50K GJ62.50K GJ52.50K GJ57.80K GJ
Capacitor Recharge time3.85M s4.58M s3.85M s4.00M s
Capacitor Warfare Resistance1 %1 %1 %1 %
Cargo Scan Resistance0 %0 %0 %0 %
CPU Load0 tf0 tf0 tf0 tf
CPU Output990 tf1.05K tf1.01K tf1.06K tf
Drone Bandwidth0 Mbit/sec0 Mbit/sec0 Mbit/sec0 Mbit/sec
Drone Capacity0 m30 m30 m30 m3
Entosis Assistance Impedance0.00 %0.00 %0.00 %0.00 %
Fighter Hangar Capacity40.00K m3
Fighter Squadron Launch Tubes2
Fleet Hangar Capacity10.00K m310.00K m310.00K m310.00K m3
Fuel Bay Capacity8.00K m320.00K m38.00K m38.00K m3
Gate Scramble Status0000
Gravimetric Sensor Strength48 points48 points49 points55 points
High Slots5655
Inertia Modifier0.04 x0.04 x0.04 x0.04 x
Item Damage0 HP0 HP0 HP0 HP
Jump Drive Capacitor Need0.95 %0.95 %0.95 %0.95 %
Jump Drive Consumption Amount3.00K units3.00K units3.00K units3.00K units
Jump Drive Fuel Need17.89K typeID17.89K typeID17.89K typeID17.89K typeID
Ladar Sensor Strength0 points0 points0 points0 points
Launcher Hardpoints3 hardpoints0 hardpoints3 hardpoints3 hardpoints
Light Fighter Squadron Limit2
Low Slots5555
Magnetometric Sensor Strength0 points0 points0 points0 points
Maximum Directional Scan Range2147.48B m2147.48B m2147.48B m2147.48B m
Maximum Jump Range3.50 ly4 ly3.50 ly3.50 ly
Maximum Locked Targets7777
Maximum Operational Distance5.00K m5.00K m5.00K m5.00K m
Maximum Targeting Range115.00K m115.00K m115.00K m115.00K m
Maximum Velocity70 m/sec70 m/sec70 m/sec75 m/sec
Medium Slots7787
Meta Level0 Level0 Level0 Level8 Level
Power Load0 MW0 MW0 MW0 MW
Powergrid Output550.00K MW600.00K MW575.00K MW550.00K MW
Primary Skill required20.53K typeID77.74K typeID20.53K typeID20.53K typeID
Quaternary Skill required3.46K typeID
RADAR Sensor Strength0 points0 points0 points0 points
Remote Electronic Assistance Impedance1 %1 %1 %1 %
Remote Logistics Impedance1 %1 %1 %1 %
Rig Size4 1=small 2=medium 3=l4 1=small 2=medium 3=l4 1=small 2=medium 3=l4 1=small 2=medium 3=l
Rig Slots3233
Scan Resolution70 mm80 mm75 mm75 mm
Secondary Skill required20.53K typeID20.53K typeID20.53K typeID20.53K typeID
Sensor Warfare Resistance1 %1 %1 %1 %
Shield Capacity104.20K HP115.00K HP156.30K HP185.00K HP
Shield EM Damage Resistance1 %1 %1 %1 %
Shield Explosive Damage Resistance0.50 %0.50 %0.50 %0.50 %
Shield Kinetic Damage Resistance0.60 %0.53 %0.60 %0.60 %
Shield recharge time15.00M s15.00M s15.00M s15.00M s
Shield Thermal Damage Resistance0.80 %0.60 %0.80 %0.80 %
Ship Maintenance Bay Capacity1.00M m31.00M m31.00M m31.00M m3
Ship Warp Speed1 AU/s1 AU/s1 AU/s1 AU/s
Signature Radius11.20K m12.00K m11.20K m12.00K m
Stasis Webifier Resistance1 %1 %1 %1 %
Structure EM Damage Resistance0.67 %0.67 %0.67 %0.67 %
Structure Explosive Damage Resistance0.67 %0.67 %0.67 %0.67 %
Structure Hitpoints104.20K HP100.00K HP156.30K HP150.00K HP
Structure Kinetic Damage Resistance0.67 %0.67 %0.67 %0.67 %
Structure Thermal Damage Resistance0.67 %0.67 %0.67 %0.67 %
Target Painter Resistance1 %1 %1 %1 %
Tech Level1 Level1 Level1 Level1 Level
Tertiary Skill required3.46K typeID20.53K typeID3.46K typeID20.53K typeID
Turret Hardpoints0 hardpoints3 hardpoints0 hardpoints0 hardpoints
Weapon Disruption Resistance1 %1 %1 %1 %