Panther
Tech IIMeta 5Black Ops · Minmatar
Descrizione
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
Tutti gli attributi
68 attributi
CPU Need Bonus-99 %
Jump Drive Fuel Need#17889
Jump Drive Consumption Amount700 units
Cloak Reactivation Delay5 s
Jump Fatigue Multiplier0,25 x
jumpThroughFatigueMultiplier0,25 x
Conduit Jump Consumption Amount1000 units
Conduit Jump Passenger Count30
Bonus
Per livello di skill, come li elenca il client.
Minmatar Battleshipper livello
- 5%bonus to Large Projectile Turret rate of fire · 25% a V
- 10%bonus to Large Projectile Turret damage · 50% a V
Black Opsper livello
- 7.50%bonus to Large Projectile Turret tracking · 37,5% a V
- 7.50%bonus to Large Projectile Turret falloff range · 37,5% a V
- 20%bonus to Heavy Stasis Grappler optimal range · 100% a V
Bonus di ruolo
- •Can fit Cynosural Field Generator, Covert Cynosural Field Generator, and Covert Jump Portal Generator modules
- •No targeting delay after Cloaking Device deactivation
- •Cloak reactivation delay reduced to 5 seconds
- 75%reduction to effective distance traveled for jump fatigue
- 50%reduction in Cynosural Field Generator and Covert Cynosural Field Generator duration
- 650%bonus to ship max velocity when using Cloaking Devices
- 5%additional bonus to Reinforced Bulkhead hitpoints
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
4968 HP · ricarica 52,1 min
Corazza
4375 HP
Struttura
4968 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva825 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte105≈ 1,2 al giorno
ISK distrutti162.41B≈ 1.55B a scafo
Kill a cui ha partecipato793775,6 kill per perdita
Piloti che l'hanno volata876
Dove viene usata per uccidere
Varianti & Confronto
3 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | TyphoonTech I | PantherTech II | Typhoon Fleet IssueFaction |
|---|---|---|---|
| Ansiblex Activation Cost | 16.500 GJ | 18.000 GJ | 16.500 GJ |
| Armor EM Damage Resistance | 60% | 74% | 60% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% |
| Armor Hitpoints | 6600 HP | 4375 HP | 9900 HP |
| Armor Kinetic Damage Resistance | 25% | 25% | 25% |
| Armor Thermal Damage Resistance | 35% | 49% | 35% |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 5400 GJ | 5000 GJ | 5800 GJ |
| Capacitor Recharge time | 18,3 min | 18,1 min | 18,3 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% |
| Cloak Reactivation Delay | — | 5 s | — |
| Conduit Jump Consumption Amount | — | 1000 units | — |
| Conduit Jump Passenger Count | — | 30 | — |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Need Bonus | — | -99 % | — |
| CPU Output | 640 tf | 510 tf | 660 tf |
| Drone Bandwidth | 100 Mbit/sec | 125 Mbit/sec | 125 Mbit/sec |
| Drone Capacity | 125 m3 | 175 m3 | 200 m3 |
| Duration Bonus | — | -50 % | — |
| Frigate Escape Bay | 1 units | 1 units | 1 units |
| Fuel Bay Capacity | — | 2150 m3 | — |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points |
| High Slots | 7 | 8 | 8 |
| Inertia Modifier | 0,11 x | 0,09 x | 0,11 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Jump Drive Capacitor Need | — | 95% | — |
| Jump Drive Consumption Amount | — | 700 units | — |
| Jump Drive Fuel Need | — | #17889 | — |
| Jump Fatigue Multiplier | — | 0,25 x | — |
| jumpThroughFatigueMultiplier | — | 0,25 x | — |
| Ladar Sensor Strength | 19 points | 18 points | 23 points |
| Launcher Hardpoints | 6 hardpoints | 0 hardpoints | 6 hardpoints |
| Low Slots | 7 | 6 | 7 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Jump Range | — | 4 ly | — |
| Maximum Locked Targets | 7 | 7 | 7 |
| Maximum Targeting Range | 82.500 m | 66.400 m | 86.400 m |
| Maximum Velocity | 130 m/sec | 182 m/sec | 138 m/sec |
| Medium Slots | 5 | 5 | 5 |
| Meta Level | 0 Level | 5 Level | 7 Level |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 12.500 MW | 12.750 MW | 13.000 MW |
| Primary Skill required | #3337 | #3337 | #3337 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | Large | Large | Large |
| Rig Slots | 3 | 2 | 3 |
| Scan Resolution | 150 mm | 200 mm | 150 mm |
| Secondary Skill required | — | #28656 | — |
| Sensor Warfare Resistance | 0% | 0% | 0% |
| Shield Capacity | 7150 HP | 4968 HP | 10.450 HP |
| Shield EM Damage Resistance | 0% | 36% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 40% | 40% |
| Shield recharge time | 41,7 min | 52,1 min | 56,5 min |
| Shield Thermal Damage Resistance | 20% | 37% | 20% |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 330 m | 288 m | 320 m |
| Stasis Webifier Resistance | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% |
| Structure Hitpoints | 6600 HP | 4968 HP | 9900 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% |
| Tech Level | 1 Level | 2 Level | 1 Level |
| Turret Hardpoints | 6 hardpoints | 5 hardpoints | 6 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% |