Capsuleers.app logo CAPSULEERS.APP
Typhoon Fleet Issue

Typhoon Fleet Issue

FactionMeta 7ID 32311

Descrizione

Possibly the most versatile vessel in New Eden, the Typhoon Fleet Issue is a true wonder in design adaptability. Boasting improved fittings, speed and weapon hardpoints over its standard counterpart, this ship is widely known as an invaluable wild card in any small-scale engagement.

Caratteristiche

  • Massa102.60M kg
  • Volume414.00K m³
  • Capacità750 m³
  • Prezzo base219.80M ISK

Bonus

[6]
Minmatar Battleship
  • 7.50%bonus to Heavy Missile, Cruise Missile and Torpedo damageper livello
  • 7.50%bonus to Cruise Missile and Torpedo explosion velocityper livello
  • 7.50%bonus to Large Projectile Turret rate of fire and tracking speedper livello
Bonus di ruolo
  • 100%bonus to Shield Extender hitpoints
  • 50%bonus to Armor Plate hitpoints
  • 5%additional bonus to Reinforced Bulkhead hitpoints

Attributi

[54]
ShieldEHP: 14,413.79
0%
20%
40%
50%
  • Shield Capacity10,450 HP
  • Shield recharge time56m 30s
ArmorEHP: 14,666.67
60%
35%
25%
10%
  • Armor Hitpoints9,900 HP
StructureEHP: 14,776.12
33%
33%
33%
33%
  • Structure Hitpoints9,900 HP
Capacitor
  • Capacitor Capacity5,800 GJ
  • Capacitor Recharge time18m 20s
NavigationAlign Time: 7.82s
  • Maximum Velocity138 m/sec
  • Mass102,600,000 kg
  • Inertia Modifier0.11 x
Targeting
  • Maximum Targeting Range86.4 km
  • Maximum Locked Targets7
  • Signature Radius320 m
  • Scan Resolution150 mm
Sensor strength
Radar
23 pts
Ladar
Magnet.
Gravim.
Drones
  • Drone Capacity200 m³
  • Drone Bandwidth125 Mbit/sec
Inventory
  • Volume (packaged)414,000 m³
  • Capacity (cargo hold)750 m³
All attributes (54)
Item Damage
0 HP
Structure Hitpoints
9,900 HP
Powergrid Output
13,000 MW
Low Slots
7
Medium Slots
5
High Slots
8
Power Load
0 MW
Maximum Velocity
138 m/sec
CPU Output
660 tf
CPU Load
0 tf
Capacitor Recharge time
1,100,000 s
Inertia Modifier
0.11 x
Maximum Targeting Range
86,400 m
Launcher Hardpoints
6 hardpoints
Turret Hardpoints
6 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
3,337 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
0 points
Ladar Sensor Strength
23 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
10,450 HP
Armor Hitpoints
9,900 HP
Armor EM Damage Resistance
0.4 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
200 m3
Tech Level
1 Level
Shield recharge time
3,390,000 s
Capacitor Capacity
5,800 GJ
Signature Radius
320 m
Scan Resolution
150 mm
Meta Level
7 Level
Calibration
400 points
Rig Slots
3
Drone Bandwidth
125 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
3 1=small 2=medium 3=l
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Frigate Escape Bay
1 units
Maximum Directional Scan Range
2,147,483,647,000 m

Varianti & Confronto

[3]
// SELECT TO COMPARE
Attribute
TyphoonTech I
PantherTech II
Armor EM Damage Resistance0.40 %0.26 %0.40 %
Armor Explosive Damage Resistance0.90 %0.90 %0.90 %
Armor Hitpoints6.60K HP4.38K HP9.90K HP
Armor Kinetic Damage Resistance0.75 %0.75 %0.75 %
Armor Thermal Damage Resistance0.65 %0.51 %0.65 %
Calibration400 points400 points400 points
Capacitor Capacity5.40K GJ5.00K GJ5.80K GJ
Capacitor Recharge time1.10M s1.09M s1.10M s
Capacitor Warfare Resistance1 %1 %1 %
Cargo Scan Resistance0 %0 %0 %
Cloak Reactivation Delay5.00K s
Conduit Jump Consumption Amount1.00K units
Conduit Jump Passenger Count30
CPU Load0 tf0 tf0 tf
CPU Need Bonus-99 %
CPU Output640 tf510 tf660 tf
Drone Bandwidth100 Mbit/sec125 Mbit/sec125 Mbit/sec
Drone Capacity125 m3175 m3200 m3
Duration Bonus-50 %
Frigate Escape Bay1 units1 units1 units
Fuel Bay Capacity2.15K m3
Gravimetric Sensor Strength0 points0 points0 points
High Slots788
Inertia Modifier0.11 x0.06 x0.11 x
Item Damage0 HP0 HP0 HP
Jump Drive Capacitor Need0.95 %
Jump Drive Consumption Amount700 units
Jump Drive Fuel Need17.89K typeID
Jump Fatigue Multiplier0.25 x
jumpThroughFatigueMultiplier0.25 x
Ladar Sensor Strength19 points18 points23 points
Launcher Hardpoints6 hardpoints0 hardpoints6 hardpoints
Low Slots767
Magnetometric Sensor Strength0 points0 points0 points
Maximum Directional Scan Range2147.48B m2147.48B m2147.48B m
Maximum Jump Range4 ly
Maximum Locked Targets777
Maximum Targeting Range82.50K m66.40K m86.40K m
Maximum Velocity130 m/sec182 m/sec138 m/sec
Medium Slots555
Meta Level0 Level5 Level7 Level
Power Load0 MW0 MW0 MW
Powergrid Output12.50K MW12.75K MW13.00K MW
Primary Skill required3.34K typeID3.34K typeID3.34K typeID
RADAR Sensor Strength0 points0 points0 points
Rig Size3 1=small 2=medium 3=l3 1=small 2=medium 3=l3 1=small 2=medium 3=l
Rig Slots323
Scan Resolution150 mm200 mm150 mm
Secondary Skill required28.66K typeID
Sensor Warfare Resistance1 %1 %1 %
Shield Capacity7.15K HP4.97K HP10.45K HP
Shield EM Damage Resistance1 %0.64 %1 %
Shield Explosive Damage Resistance0.50 %0.50 %0.50 %
Shield Kinetic Damage Resistance0.60 %0.60 %0.60 %
Shield recharge time2.50M s3.13M s3.39M s
Shield Thermal Damage Resistance0.80 %0.63 %0.80 %
Ship Warp Speed1 AU/s1 AU/s1 AU/s
Signature Radius330 m288 m320 m
Stasis Webifier Resistance1 %1 %1 %
Structure EM Damage Resistance0.67 %0.67 %0.67 %
Structure Explosive Damage Resistance0.67 %0.67 %0.67 %
Structure Hitpoints6.60K HP4.97K HP9.90K HP
Structure Kinetic Damage Resistance0.67 %0.67 %0.67 %
Structure Thermal Damage Resistance0.67 %0.67 %0.67 %
Tech Level1 Level2 Level1 Level
Turret Hardpoints6 hardpoints5 hardpoints6 hardpoints
Weapon Disruption Resistance1 %1 %1 %