Exequror Navy Issue
FactionMeta 7Faction Cruisers · Navy Faction
Descrizione
The Exequror Navy Issue was commissioned by Federation Navy High Command in response to the proliferation of close-range blaster vessels on the modern stellar battlefield. While it doesn't boast the speed of some of its class counterparts, this up-close-and-personal gunboat nonetheless possesses some of the more advanced hybrid plasma-coil compression subsystems available, making it a lethal adversary in any upfront engagement.
Tutti gli attributi
54 attributi · 1 effetti
Effetti
ShipHTDmgBonusfixedGC
shipHTDmgBonusfixedGC · 562
Automatically generated effect
Bonus
Per livello di skill, come li elenca il client.
Gallente Cruiserper livello
- 17.50%bonus to Medium Hybrid Turret damage · 87,5% a V
- 7.50%bonus to Medium Hybrid Turret falloff · 37,5% a V
- 15%reduction in Armor Plate mass penalty · 75% a V
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
1800 HP · ricarica 20,8 min
Corazza
1950 HP
Struttura
2550 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva465 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte6557≈ 72,9 al giorno
ISK distrutti522.64B≈ 79.7M a scafo
Kill a cui ha partecipato29.3454,5 kill per perdita
Piloti che l'hanno volata5045
Dove viene usata per uccidere
Dove muore di più
Varianti & Confronto
3 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | ExequrorTech I | OneirosTech II | Exequror Navy IssueFaction |
|---|---|---|---|
| Ansiblex Activation Cost | 10.000 GJ | 12.500 GJ | 10.000 GJ |
| Armor EM Damage Resistance | 50% | 50% | 50% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% |
| Armor Hitpoints | 1400 HP | 1758 HP | 1950 HP |
| Armor Kinetic Damage Resistance | 35% | 83,75% | 35% |
| Armor Thermal Damage Resistance | 35% | 67,5% | 35% |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 1925 GJ | 1925 GJ | 1500 GJ |
| Capacitor Recharge time | 6,4 min | 7,2 min | 8,2 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 275 tf | 370 tf | 340 tf |
| Drone Bandwidth | 50 Mbit/sec | 50 Mbit/sec | 25 Mbit/sec |
| Drone Capacity | 50 m3 | 50 m3 | 25 m3 |
| Falloff Bonus | 430 % | — | — |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points |
| High Slots | 3 | 4 | 5 |
| Inertia Modifier | 0,61 x | 0,56 x | 0,44 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints | 0 hardpoints |
| Low Slots | 6 | 5 | 6 |
| Magnetometric Sensor Strength | 14 points | 20 points | 18 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Locked Targets | 8 | 10 | 7 |
| Maximum Targeting Range | 55.000 m | 70.000 m | 47.500 m |
| Maximum Velocity | 240 m/sec | 245 m/sec | 270 m/sec |
| Medium Slots | 4 | 4 | 4 |
| Meta Level | 0 Level | 5 Level | 7 Level |
| Optimal Range Bonus | 430 % | — | — |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 610 MW | 1050 MW | 1030 MW |
| Primary Skill required | #3332 | #3332 | #3332 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | Medium | Medium | Medium |
| Rig Slots | 3 | 2 | 3 |
| Scan Resolution | 295 mm | 365 mm | 325 mm |
| Secondary Skill required | — | #12096 | — |
| Sensor Warfare Resistance | 0% | 0% | 0% |
| Shield Capacity | 1000 HP | 1280 HP | 1800 HP |
| Shield EM Damage Resistance | 0% | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 85% | 40% |
| Shield recharge time | 20,8 min | 20,8 min | 20,8 min |
| Shield Thermal Damage Resistance | 20% | 60% | 20% |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 80 m | 65 m | 120 m |
| Stasis Webifier Resistance | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% |
| Structure Hitpoints | 1600 HP | 2285 HP | 2550 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% |
| Tech Level | 1 Level | 2 Level | 1 Level |
| Turret Hardpoints | 3 hardpoints | 2 hardpoints | 4 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% |