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Republic Fleet Target Painter

Republic Fleet Target Painter

FactionMeta 8Electronic Warfare · Target Painters
Optimal Range36.000 m
Powergrid Usage1 MW
CPU usage20 tf
Activation Cost10 GJ
Activation time / duration5 s

Descrizione

A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and hit. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

Tutti gli attributi

14 attributi · 1 effetti
Activation Cost10 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage20 tf
Optimal Range36.000 m
Activation time / duration5 s
Secondary Skill required#19921
Tech Level1 Level
Signature Radius Modifier+3200%
Meta Level8 Level
Heat Damage1,7 HP
Required Thermodynamics Level1 Level
Overload Effectiveness Bonus20 %
Effectiveness Falloff90.000 m
Effetti
Medium power
medPower · 13

Requires a medium power slot

Statistiche

Activation Cost10 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage20 tf
Optimal Range36.000 m
Activation time / duration5 s
Signature Radius Modifier+3200%
Heat Damage1,7 HP
Required Thermodynamics Level1 Level
Overload Effectiveness Bonus20 %
Effectiveness Falloff90.000 m

Varianti & Confronto

9 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Republic Fleet Target PainterFaction
Activation Cost10 GJ6 GJ10 GJ10 GJ
Activation time / duration5 s5 s5 s5 s
CPU usage20 tf20 tf16 tf20 tf
Effectiveness Falloff75.000 m75.000 m75.000 m90.000 m
Heat Damage1,7 HP1,7 HP1,7 HP1,7 HP
Meta Level0 Level1 Level1 Level8 Level
Optimal Range30.000 m30.000 m30.000 m36.000 m
Overload Effectiveness Bonus20 %20 %20 %20 %
Powergrid Usage1 MW1 MW1 MW1 MW
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#19921#19921#19921#19921
Signature Radius Modifier+2400%+2650%+2650%+3200%
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level