Description
A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and hit.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
All attributes
14 attributes · 1 effects
Effects
Medium power
medPower · 13
Requires a medium power slot
Stats
Variants & Compare
9 types in the same family — best value per row in green.
Compare
| Attribute | Target Painter ITech I | Republic Fleet Target PainterFaction | ||
|---|---|---|---|---|
| Activation Cost | 10 GJ | 6 GJ | 10 GJ | 10 GJ |
| Activation time / duration | 5 s | 5 s | 5 s | 5 s |
| CPU usage | 20 tf | 20 tf | 16 tf | 20 tf |
| Effectiveness Falloff | 75,000 m | 75,000 m | 75,000 m | 90,000 m |
| Heat Damage | 1.7 HP | 1.7 HP | 1.7 HP | 1.7 HP |
| Meta Level | 0 Level | 1 Level | 1 Level | 8 Level |
| Optimal Range | 30,000 m | 30,000 m | 30,000 m | 36,000 m |
| Overload Effectiveness Bonus | 20 % | 20 % | 20 % | 20 % |
| Powergrid Usage | 1 MW | 1 MW | 1 MW | 1 MW |
| Required Thermodynamics Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Secondary Skill required | #19921 | #19921 | #19921 | #19921 |
| Signature Radius Modifier | +2,400% | +2,650% | +2,650% | +3,200% |
| Structure Hitpoints | 40 HP | 40 HP | 40 HP | 40 HP |
| Tech Level | 1 Level | 1 Level | 1 Level | 1 Level |