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Polarized Light Neutron Blaster

Polarized Light Neutron Blaster

Tech IIMeta 9Blasters · Small
Damage Modifier4,41 x
Rate of fire2,8 s
Optimal Range1440 m
Accuracy falloff1600 m
Turret Tracking436,77
Powergrid Usage8 MW

Descrizione

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.

Tutti gli attributi

23 attributi · 2 effetti
Activation Cost1,06 GJ
Structure Hitpoints40 HP
Powergrid Usage8 MW
CPU usage15 tf
Rate of fire2,8 s
Optimal Range1440 m
Charges Per Cycle1
Damage Modifier4,41 x
Charge sizeSmall
Accuracy falloff1600 m
Turret Tracking436,77
Primary Skill required#3301
Secondary Skill required#3300
Tertiary Skill required#12210
Tech Level2 Level
Used with (Charge Group)#85
Used with (Charge Group)#377
Meta Level9 Level
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Global Resistance Reduction100 %
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost1,06 GJ
Structure Hitpoints40 HP
Powergrid Usage8 MW
CPU usage15 tf
Rate of fire2,8 s
Optimal Range1440 m
Charges Per Cycle1
Damage Modifier4,41 x
Charge sizeSmall
Accuracy falloff1600 m
Turret Tracking436,77
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Global Resistance Reduction100 %

Varianti & Confronto

11 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Polarized Light Neutron BlasterTech II
Accuracy falloff2500 m2500 m2500 m1600 m
Activation Cost1,42 GJ1,34 GJ1,27 GJ1,06 GJ
Charge sizeSmallSmallSmallSmall
Charges Per Cycle1111
CPU usage16 tf13 tf14 tf15 tf
Damage Modifier3,68 x3,86 x4,04 x4,41 x
Global Resistance Reduction———100 %
Heat Damage0,8 HP0,8 HP0,8 HP0,8 HP
Meta Level0 Level1 Level2 Level9 Level
Optimal Range1500 m1575 m1650 m1440 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage8 MW8 MW8 MW8 MW
Primary Skill required#3301#3301#3301#3301
Rate of fire3,5 s3,5 s3,5 s2,8 s
Reload Time5 s5 s5 s5 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12210
Turret Tracking379,8379,8379,8436,77
Used with (Charge Group)#85#85#85#85
Used with (Charge Group)———#377