Polarized 800mm Repeating Cannon
Tech IIMeta 9ID 34288
Descrizione
A two-barreled, intermediate-range, powerful cannon capable of causing tremendous damage.
Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.
Caratteristiche
- Massa75 kg
- Volume20 m³
- Capacità9 m³
- Prezzo base1.48M ISK
Attributi
[23]Activation Cost
0 GJ
Structure Hitpoints
40 HP
Powergrid Usage
2.00K MW
CPU usage
33 tf
Rate of fire
6.30K s
Optimal Range
3.84K m
Charges Per Cycle
1
Damage Modifier
3.23 x
Charge size
3 1=small 2=medium 3=l
Accuracy falloff
16.51K m
Turret Tracking
4.97
Primary Skill required
3.31K typeID
Secondary Skill required
3.30K typeID
Tertiary Skill required
12.21K typeID
Tech Level
2 Level
Used with (Charge Group)
83 groupID
Used with (Charge Group)
372 groupID
Meta Level
9 Level
Overload damage bonus
15 %
Heat Damage
0.90 HP
Required Thermodynamics Level
1 Level
Reload Time
10.00K s
Global Resistance Reduction
100 %
Effetti
[3]High power
hiPower · id 12
Requires a high power slot
Turret
turretFitted · id 42
Requires a turret hardpoint
Barrage Attack
barrage · id 263
ostile
Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier
Varianti & Confronto
[12]// SELECT TO COMPARE
| Attribute | 800mm Repeating Cannon ITech I | |||
|---|---|---|---|---|
| Accuracy falloff | 20.64K m | 20.64K m | 20.64K m | 16.51K m |
| Activation Cost | 0 GJ | 0 GJ | 0 GJ | 0 GJ |
| Charge size | 3 1=small 2=medium 3=l | 3 1=small 2=medium 3=l | 3 1=small 2=medium 3=l | 3 1=small 2=medium 3=l |
| Charges Per Cycle | 1 | 1 | 1 | 1 |
| CPU usage | 39 tf | 31 tf | 37 tf | 33 tf |
| Damage Modifier | 2.69 x | 2.83 x | 2.96 x | 3.23 x |
| Global Resistance Reduction | — | — | — | 100 % |
| Heat Damage | 0.90 HP | 0.90 HP | 0.90 HP | 0.90 HP |
| Meta Level | 0 Level | 1 Level | 2 Level | 9 Level |
| Optimal Range | 4.00K m | 4.20K m | 4.40K m | 3.84K m |
| Overload damage bonus | 15 % | 15 % | 15 % | 15 % |
| Powergrid Usage | 2.00K MW | 2.00K MW | 2.00K MW | 2.00K MW |
| Primary Skill required | 3.31K typeID | 3.31K typeID | 3.31K typeID | 3.31K typeID |
| Rate of fire | 7.88K s | 7.88K s | 7.88K s | 6.30K s |
| Reload Time | 10.00K s | 10.00K s | 10.00K s | 10.00K s |
| Required Thermodynamics Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Secondary Skill required | 3.30K typeID | 3.30K typeID | 3.30K typeID | 3.30K typeID |
| Structure Hitpoints | 40 HP | 40 HP | 40 HP | 40 HP |
| Tech Level | 1 Level | 1 Level | 1 Level | 2 Level |
| Tertiary Skill required | — | — | — | 12.21K typeID |
| Turret Tracking | 4.32 | 4.32 | 4.32 | 4.97 |
| Used with (Charge Group) | 83 groupID | 83 groupID | 83 groupID | 83 groupID |
| Used with (Charge Group) | — | — | — | 372 groupID |