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Focused Medium Pulse Laser II

Focused Medium Pulse Laser II

Tech IIMeta 5Pulse Lasers · Medium
Damage Modifier2,4 x
Rate of fire4,05 s
Optimal Range11.340 m
Accuracy falloff4000 m
Turret Tracking28,8
Powergrid Usage125 MW

Descrizione

A high-energy, concentrated laser designed for short to medium range engagements. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.

Tutti gli attributi

21 attributi · 2 effetti
Activation Cost8 GJ
Structure Hitpoints40 HP
Powergrid Usage125 MW
CPU usage29 tf
Rate of fire4,05 s
Optimal Range11.340 m
Damage Modifier2,4 x
Charge sizeMedium
Accuracy falloff4000 m
Turret Tracking28,8
Primary Skill required#3306
Secondary Skill required#3300
Tertiary Skill required#12214
Tech Level2 Level
Used with (Charge Group)#86
Used with (Charge Group)#375
Meta Level5 Level
Overload damage bonus15 %
Heat Damage0,6 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost8 GJ
Structure Hitpoints40 HP
Powergrid Usage125 MW
CPU usage29 tf
Rate of fire4,05 s
Optimal Range11.340 m
Damage Modifier2,4 x
Charge sizeMedium
Accuracy falloff4000 m
Turret Tracking28,8
Overload damage bonus15 %
Heat Damage0,6 HP
Required Thermodynamics Level1 Level
Reload Time0 s

Varianti & Confronto

10 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Focused Medium Pulse Laser IITech II
Accuracy falloff4000 m4000 m4000 m4000 m
Activation Cost8 GJ7,6 GJ7,2 GJ8 GJ
Charge sizeMediumMediumMediumMedium
CPU usage28 tf25 tf23 tf29 tf
Damage Modifier2 x2,1 x2,2 x2,4 x
Heat Damage0,6 HP0,6 HP0,6 HP0,6 HP
Meta Level0 Level1 Level2 Level5 Level
Optimal Range9450 m9923 m10.395 m11.340 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage114 MW114 MW114 MW125 MW
Primary Skill required#3306#3306#3306#3306
Rate of fire4,05 s4,05 s4,05 s4,05 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12214
Turret Tracking28,828,828,828,8
Used with (Charge Group)#86#86#86#86
Used with (Charge Group)———#375