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Focused Medium Pulse Laser II

Focused Medium Pulse Laser II

Tech IIMeta 5Pulse Lasers · Medium
Damage Modifier2.4 x
Rate of fire4.05 s
Optimal Range11,340 m
Accuracy falloff4,000 m
Turret Tracking28.8
Powergrid Usage125 MW

Description

A high-energy, concentrated laser designed for short to medium range engagements. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.

All attributes

21 attributes · 2 effects
Activation Cost8 GJ
Structure Hitpoints40 HP
Powergrid Usage125 MW
CPU usage29 tf
Rate of fire4.05 s
Optimal Range11,340 m
Damage Modifier2.4 x
Charge sizeMedium
Accuracy falloff4,000 m
Turret Tracking28.8
Primary Skill required#3306
Secondary Skill required#3300
Tertiary Skill required#12214
Tech Level2 Level
Used with (Charge Group)#86
Used with (Charge Group)#375
Meta Level5 Level
Overload damage bonus15 %
Heat Damage0.6 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Stats

Activation Cost8 GJ
Structure Hitpoints40 HP
Powergrid Usage125 MW
CPU usage29 tf
Rate of fire4.05 s
Optimal Range11,340 m
Damage Modifier2.4 x
Charge sizeMedium
Accuracy falloff4,000 m
Turret Tracking28.8
Overload damage bonus15 %
Heat Damage0.6 HP
Required Thermodynamics Level1 Level
Reload Time0 s

Variants & Compare

10 types in the same family — best value per row in green.

Compare
Attribute
Focused Medium Pulse Laser IITech II
Accuracy falloff4,000 m4,000 m4,000 m4,000 m
Activation Cost8 GJ7.6 GJ7.2 GJ8 GJ
Charge sizeMediumMediumMediumMedium
CPU usage28 tf25 tf23 tf29 tf
Damage Modifier2 x2.1 x2.2 x2.4 x
Heat Damage0.6 HP0.6 HP0.6 HP0.6 HP
Meta Level0 Level1 Level2 Level5 Level
Optimal Range9,450 m9,923 m10,395 m11,340 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage114 MW114 MW114 MW125 MW
Primary Skill required#3306#3306#3306#3306
Rate of fire4.05 s4.05 s4.05 s4.05 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12214
Turret Tracking28.828.828.828.8
Used with (Charge Group)#86#86#86#86
Used with (Charge Group)———#375