Capsuleers.app logo CAPSULEERS.APP
Heavy Stasis Grappler II

Heavy Stasis Grappler II

Tech IIMeta 5Electronic Warfare · Stasis Grapplers
Optimal Range1000 m
Powergrid Usage220 MW
CPU usage30 tf
Activation Cost5 GJ
Activation time / duration2 s
Maximum Velocity Bonus-8600%

Descrizione

Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down. This slowing effect is strongest at very close ranges, and diminishes as range increases. Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.

Tutti gli attributi

27 attributi · 1 effetti
Activation Cost5 GJ
Structure Hitpoints40 HP
Maximum Velocity Bonus-8600%
Powergrid Usage220 MW
CPU usage30 tf
Optimal Range1000 m
Activation time / duration2 s
Accuracy falloff0 m
Primary Skill required#3453
Tech Level2 Level
Meta Level5 Level
Heat Damage5 HP
Required Thermodynamics Level1 Level
Overload optimal range bonus300 %
Can only be fitted to#27
Can be fitted to#898
Can be fitted to#900
Can be fitted to#547
Max Modules Of This Group Allowed1
Can be fitted to#1538
Can be fitted to#485
Can be fitted to#659
Can be fitted to#30
Effectiveness Falloff10.000 m
Can be fitted to#883
Can be fitted to#4594
Can be fitted to#5120
Effetti
Medium power
medPower · 13

Requires a medium power slot

Statistiche

Activation Cost5 GJ
Structure Hitpoints40 HP
Maximum Velocity Bonus-8600%
Powergrid Usage220 MW
CPU usage30 tf
Optimal Range1000 m
Activation time / duration2 s
Accuracy falloff0 m
Heat Damage5 HP
Required Thermodynamics Level1 Level
Overload optimal range bonus300 %
Max Modules Of This Group Allowed1
Effectiveness Falloff10.000 m

Varianti & Confronto

8 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Heavy Stasis Grappler IITech II
Accuracy falloff0 m0 m0 m0 m
Activation Cost4 GJ4 GJ2 GJ5 GJ
Activation time / duration2 s2 s2 s2 s
Can be fitted to#898#898#898#898
Can be fitted to#900#900#900#900
Can be fitted to#547#547#547#547
Can be fitted to#1538#1538#1538#1538
Can be fitted to#485#485#485#485
Can be fitted to#659#659#659#659
Can be fitted to#30#30#30#30
Can be fitted to#883#883#883#883
Can be fitted to#4594#4594#4594#4594
Can be fitted to#5120#5120#5120#5120
Can only be fitted to#27#27#27#27
CPU usage25 tf20 tf25 tf30 tf
Effectiveness Falloff8000 m8000 m8000 m10.000 m
Heat Damage5 HP5 HP5 HP5 HP
Max Modules Of This Group Allowed1111
Maximum Velocity Bonus-8100%-8350%-8350%-8600%
Meta Level0 Level1 Level1 Level5 Level
Optimal Range1000 m1000 m1000 m1000 m
Overload optimal range bonus300 %300 %300 %300 %
Powergrid Usage200 MW160 MW200 MW220 MW
Primary Skill required#3453#3453#3453#3453
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level