Heavy Stasis Grappler II
Tech IIMeta 5ID 41057
Description
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.
Specs
- Volume50 m³
Attributes
[27]Activation Cost
5 GJ
Structure Hitpoints
40 HP
Maximum Velocity Bonus
-85 %
Powergrid Usage
220 MW
CPU usage
30 tf
Optimal Range
1.00K m
Activation time / duration
2.00K s
Accuracy falloff
0 m
Primary Skill required
3.45K typeID
Tech Level
2 Level
Meta Level
5 Level
Heat Damage
5 HP
Required Thermodynamics Level
1 Level
Overload optimal range bonus
300 %
Can only be fitted to
27 groupID
Can be fitted to
898 groupID
Can be fitted to
900 groupID
Can be fitted to
547 groupID
Max Modules Of This Group Allowed
1
Can be fitted to
1.54K groupID
Can be fitted to
485 groupID
Can be fitted to
659 groupID
Can be fitted to
30 groupID
Effectiveness Falloff
10.00K m
Can be fitted to
883 groupID
Can be fitted to
4.59K groupID
Can be fitted to
5.12K groupID
Effects
[1]Medium power
medPower · id 13
Requires a medium power slot
Variants & Compare
[8]// SELECT TO COMPARE
| Attribute | Heavy Stasis Grappler ITech I | Heavy Stasis Grappler IITech II | ||
|---|---|---|---|---|
| Accuracy falloff | 0 m | 0 m | 0 m | 0 m |
| Activation Cost | 4 GJ | 4 GJ | 2 GJ | 5 GJ |
| Activation time / duration | 2.00K s | 2.00K s | 2.00K s | 2.00K s |
| Can be fitted to | 898 groupID | 898 groupID | 898 groupID | 898 groupID |
| Can be fitted to | 900 groupID | 900 groupID | 900 groupID | 900 groupID |
| Can be fitted to | 547 groupID | 547 groupID | 547 groupID | 547 groupID |
| Can be fitted to | 1.54K groupID | 1.54K groupID | 1.54K groupID | 1.54K groupID |
| Can be fitted to | 485 groupID | 485 groupID | 485 groupID | 485 groupID |
| Can be fitted to | 659 groupID | 659 groupID | 659 groupID | 659 groupID |
| Can be fitted to | 30 groupID | 30 groupID | 30 groupID | 30 groupID |
| Can be fitted to | 883 groupID | 883 groupID | 883 groupID | 883 groupID |
| Can be fitted to | 4.59K groupID | 4.59K groupID | 4.59K groupID | 4.59K groupID |
| Can be fitted to | 5.12K groupID | 5.12K groupID | 5.12K groupID | 5.12K groupID |
| Can only be fitted to | 27 groupID | 27 groupID | 27 groupID | 27 groupID |
| CPU usage | 25 tf | 20 tf | 25 tf | 30 tf |
| Effectiveness Falloff | 8.00K m | 8.00K m | 8.00K m | 10.00K m |
| Heat Damage | 5 HP | 5 HP | 5 HP | 5 HP |
| Max Modules Of This Group Allowed | 1 | 1 | 1 | 1 |
| Maximum Velocity Bonus | -80 % | -82.50 % | -82.50 % | -85 % |
| Meta Level | 0 Level | 1 Level | 1 Level | 5 Level |
| Optimal Range | 1.00K m | 1.00K m | 1.00K m | 1.00K m |
| Overload optimal range bonus | 300 % | 300 % | 300 % | 300 % |
| Powergrid Usage | 200 MW | 160 MW | 200 MW | 220 MW |
| Primary Skill required | 3.45K typeID | 3.45K typeID | 3.45K typeID | 3.45K typeID |
| Required Thermodynamics Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Structure Hitpoints | 40 HP | 40 HP | 40 HP | 40 HP |
| Tech Level | 1 Level | 1 Level | 1 Level | 2 Level |