Vehement
FactionMeta 8Faction Dreadnoughts · Pirate Faction
Descrizione
Reacting to the rise of capsuleer capital fleets, the Serpentis Corporation requested that the Angel Cartel’s naval architects design a dreadnought class capital ship. This was done using the Moros hull as the basis for a formidable mobile weapons platform. After receiving the prototype, capital ship engineers from the Cartel’s Guardian Angels division maximized the damage potential of the design. For good measure, the Guardian Angels combined this with advanced Serpentis stasis webification technology.
Tutti gli attributi
71 attributi
Maximum Operational Distance5000 m
Jump Drive Fuel Need#17887
Jump Drive Consumption Amount3000 units
Banned in High Sec Space1 1=True 0=False
Gate Scramble Status0
Entosis Assistance Impedance100%
Bonus
Per livello di skill, come li elenca il client.
Gallente Dreadnoughtper livello
- 5%bonus to Capital Hybrid Turret rate of fire · 25% a V
Minmatar Dreadnoughtper livello
- 10%bonus to Stasis Webifier effectiveness · 50% a V
Bonus di ruolo
- •Can fit a Siege module
- 50%bonus to Capital Hybrid Turret damage
- 5xpenalty to Entosis Link cycle time
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
130.000 HP · ricarica 250 min
Corazza
156.000 HP
Struttura
182.000 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva2550 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte2≈ 0 al giorno
ISK distrutti102.55B≈ 51.28B a scafo
Kill a cui ha partecipato208104 kill per perdita
Piloti che l'hanno volata13
Dove viene usata per uccidere
Dove muore di più
Varianti & Confronto
4 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | MorosTech I | HubrisTech II | Moros Navy IssueFaction | VehementFaction |
|---|---|---|---|---|
| Armor EM Damage Resistance | 50% | 50% | 50% | 50% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% | 10% |
| Armor Hitpoints | 104.200 HP | 115.000 HP | 156.300 HP | 156.000 HP |
| Armor Kinetic Damage Resistance | 35% | 65% | 35% | 35% |
| Armor Thermal Damage Resistance | 35% | 55% | 35% | 35% |
| Banned in High Sec Space | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Calibration | 400 points | 400 points | 400 points | 350 points |
| Capacitor Capacity | 54.500 GJ | 64.500 GJ | 54.500 GJ | 57.800 GJ |
| Capacitor Recharge time | 66,7 min | 78,8 min | 66,7 min | 66,7 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% | 0% |
| CPU Load | 0 tf | 0 tf | 0 tf | 0 tf |
| CPU Output | 750 tf | 850 tf | 800 tf | 825 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 | 0 m3 | 0 m3 |
| Entosis Assistance Impedance | 100% | 100% | 100% | 100% |
| Fleet Hangar Capacity | 10.000 m3 | 10.000 m3 | 10.000 m3 | 10.000 m3 |
| Fuel Bay Capacity | 8000 m3 | 20.000 m3 | 8000 m3 | 8000 m3 |
| Gate Scramble Status | 0 | 0 | 0 | 0 |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| High Slots | 5 | 6 | 5 | 5 |
| Inertia Modifier | 0,05 x | 0,05 x | 0,05 x | 0,04 x |
| Item Damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Jump Drive Capacitor Need | 95% | 95% | 95% | 95% |
| Jump Drive Consumption Amount | 3000 units | 3000 units | 3000 units | 3000 units |
| Jump Drive Fuel Need | #17887 | #17887 | #17887 | #17887 |
| Ladar Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints | 0 hardpoints | 0 hardpoints |
| Low Slots | 8 | 8 | 8 | 7 |
| Magnetometric Sensor Strength | 44 points | 44 points | 45 points | 60 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Jump Range | 3,5 ly | 4 ly | 3,5 ly | 3,5 ly |
| Maximum Locked Targets | 7 | 7 | 7 | 7 |
| Maximum Operational Distance | 5000 m | 5000 m | 5000 m | 5000 m |
| Maximum Targeting Range | 105.000 m | 105.000 m | 105.000 m | 105.000 m |
| Maximum Velocity | 75 m/sec | 75 m/sec | 75 m/sec | 80 m/sec |
| Medium Slots | 4 | 4 | 5 | 6 |
| Meta Level | 0 Level | 0 Level | 0 Level | 8 Level |
| Power Load | 0 MW | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 660.000 MW | 750.000 MW | 680.000 MW | 725.000 MW |
| Primary Skill required | #20533 | #20533 | #20533 | #20533 |
| Quaternary Skill required | — | — | — | #3456 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Remote Capacitor Transmitter Impedance | 0% | 0% | 0% | 0% |
| Remote Electronic Assistance Impedance | 0% | 0% | 0% | 0% |
| Remote Logistics Impedance | 0% | 0% | 0% | 0% |
| Rig Size | X-Large | X-Large | X-Large | X-Large |
| Rig Slots | 3 | 2 | 3 | 3 |
| Scan Resolution | 75 mm | 85 mm | 80 mm | 80 mm |
| Secondary Skill required | #20531 | #77738 | #20531 | #20531 |
| Sensor Warfare Resistance | 0% | 0% | 0% | 0% |
| Shield Capacity | 86.800 HP | 85.000 HP | 130.200 HP | 130.000 HP |
| Shield EM Damage Resistance | 0% | 0% | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 70% | 40% | 40% |
| Shield recharge time | 250 min | 250 min | 250 min | 250 min |
| Shield Thermal Damage Resistance | 20% | 40% | 20% | 20% |
| Ship Maintenance Bay Capacity | 1.000.000 m3 | 1.000.000 m3 | 1.000.000 m3 | 1.000.000 m3 |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 11.300 m | 12.100 m | 11.300 m | 12.000 m |
| Stasis Webifier Resistance | 0% | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Hitpoints | 121.500 HP | 120.000 HP | 182.250 HP | 182.000 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% | 33% |
| Target Painter Resistance | 0% | 0% | 0% | 0% |
| Tech Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Tertiary Skill required | #3456 | #20531 | #3456 | #20532 |
| Turret Hardpoints | 3 hardpoints | 3 hardpoints | 3 hardpoints | 3 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% | 0% |